Re: NATO vs WP Campaign Color Coded Operational Ma
Yes, sort of. Each team has numerous unit commanders as well as a team commander. The team commander allocates artillery, air and fortification (mines and wire mostly) assests to his subordinate commanders and also directs their movement on the operational map. As contact is made the commanders of the units becoming engaged fight out the battles using WinSPMBT with all or a portion of their command (OOB's) depending on how spread out their unit is on the operational map. Once that round is over units are assigned new orders based on the end turn locations, unit status, etc. Play continues this way until the campaign is fought to it's conclusion. Players continue with their units minus the losses they suffer in previous fighting.
The hex grid is superimposed on the map to help with movement and unit tracking. Each hex is 2.5 km. There are 20 BIG WinSPMBT Maps fitted together so that they make the operational map. Each Mapsheet is comprised of a 3x4 hex grid.
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