in this thread it was hinted that the 100% infantry thoughness in SP:WW2 was maybe not equal to the 100% infantry thoughness in SP:MBT.
It was said that direct fire was more effective and so lead into more casualties.
So if those thoughts are in fact not right, and the code is mostly the same, why do we observe a real difference in the firefights between SPMBT and SPWW2 ?
I doubt it is because my tactics have changed that both my opponent and myself had their final casualties multiplied by 5 to 10 in SP:WW2 in comparison to what it was in SP:MBT for the same battle scales.
(actually i find this change very good and i hope a possible future patch of SP:MBT will have this change added, as i was very annoyed by the "immunity" in front of bullets and shells some squads seemed to benefit from in some of my SP:MBT firefights in 100/200 meters)
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There have also been quite a few threads on further improvements made for this game including references to adding (some of) these to the next WinSPMBT version.
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That is the best hint that there is a need of a FAQ in this forum, as it seems i have missed those threads.
Such informations in a FAQ would certainly be very usefull to avoid asking the same questions, or more easily find an answer when it had already been given.