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June 2nd, 2003, 12:08 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
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Increasing turn speed
In NGC2 turn times where generally fast. In NGC3 they where fast in the beginning. (Both games 20 players).
Now at turn 35+ the speed is far from impressing, not that the empires are big and hard to handle. I guess RL issues play a part.
The turn deadlines are 72 hours, this is to allow for shorter leaves without missing a turn.
The problem is that once the turntimes started to increase more and more players have started to delay sending in turns, it's a downwinding spiral....
I wish to retain 72 hours turntime but to increase motivation to speed up the turntimes, but how?
I'm starting a "Turn submission league" in the game where the first three players to send in the turns get +1 points, the Last but one gets -1 and the Last player gets -2 points (Not submitted turn = -2 pts).
I'm not sure this will have any effect but it's worth trying.
Does anyone have any other suggestions to motivate people, preferabbly "nice" motivators and not threats or punishments?
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June 2nd, 2003, 12:29 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Increasing turn speed
There really is no nice motivator that will actually work.
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June 2nd, 2003, 12:53 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: Increasing turn speed
Every turn, send large sums of money via paypal to all players that upload on time. I reckon this would work very well, although this idea does suffer from one obvious drawback.
Maybe PBW could track how good ppl are/ aren't at uploading and compile some sort of rating which would be publicly viewable. Everyone would want to maintain a "good" rating and (theoretically) everyone would get more punctual because ppl with bad Ratings would have a hard time being accepted into games. But then again, maybe this idea sucks as well.
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June 3rd, 2003, 01:22 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: Increasing turn speed
Quote:
Originally posted by dogscoff:
Every turn, send large sums of money via paypal to all players that upload on time. I reckon this would work very well, although this idea does suffer from one obvious drawback.
Maybe PBW could track how good ppl are/ aren't at uploading and compile some sort of rating which would be publicly viewable. Everyone would want to maintain a "good" rating and (theoretically) everyone would get more punctual because ppl with bad Ratings would have a hard time being accepted into games. But then again, maybe this idea sucks as well.
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Best idea so far (Altough the only one if you don't count "poo on a stick" that was proposed on the PBW NGC3 game forum page )
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June 3rd, 2003, 01:33 AM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
Posts: 1,311
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Re: Increasing turn speed
Quote:
Originally posted by dogscoff:
Maybe PBW could track how good ppl are/ aren't at uploading and compile some sort of rating which would be publicly viewable. Everyone would want to maintain a "good" rating and (theoretically) everyone would get more punctual because ppl with bad Ratings would have a hard time being accepted into games. But then again, maybe this idea sucks as well.
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There is an "in-game" function that tracks this for each of the players. I don't know how this sort of data could be made "public", but that might be a start. But there is at least one serious drawback - going on vacation where you can't access a computer for turns could ashcan your rating. That's what would have happened to me Last week...
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June 2nd, 2003, 02:49 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Re: Increasing turn speed
I thought about having a cutthroat game where I would tell the players upfront that occasionally I would be looking at the site and if there was only one player left to upload I would force the turn even if the time limit had not been reached.
Geoschmo
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