.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > KE Studios > War Plan Pacific
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old December 24th, 2008, 12:00 AM

Johnnie Johnnie is offline
Private
 
Join Date: Dec 2008
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Johnnie is on a distinguished road
Default Raid "Successful" ??

What makes a raid successful so that it triggers 25% patrol penalty for Home Islands, etc.?? And how is that penalty enforced??

Unrelated question: While defending a base, if you choose Air rather than Surface, does this make the AI able to capture the base ?? If so is this automatic or must the AI have chosen Surface ??

Thanks.
Reply With Quote
  #2  
Old December 24th, 2008, 11:40 AM

JMHawkins JMHawkins is offline
Sergeant
 
Join Date: Mar 2008
Location: How does Puget Sound?
Posts: 335
Thanks: 3
Thanked 7 Times in 6 Posts
JMHawkins is on a distinguished road
Default Re: Raid "Successful" ??

Johnnie,

The patrol required penalty is triggered by any damage done to the base itself, either by bombers hitting the base, or by surface ships bombarding it.

When defending a base, if you choose Air, that does indeed enable the attackers to land troops or bombard the base, but only if they have reached the base (which requires the attackers choosing Surface). However, the attacking troops may still need a few turns to capture the base, and your aircraft may be able to sink his transports before they finish unloading. Even if they're not completely sunk, damage done to transports will reduce the chances of the base being captured.

Thanks,

John Hawkins
KE Studios
Reply With Quote
  #3  
Old December 24th, 2008, 02:53 PM

Johnnie Johnnie is offline
Private
 
Join Date: Dec 2008
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Johnnie is on a distinguished road
Default Re: Raid "Successful" ??

Thank you John. Makes perfect sense.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:17 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.