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April 21st, 2008, 02:56 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
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Thanked 121 Times in 91 Posts
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New how do I....
Soooo, I've created a new weapon, and I've addd it to the monster. Works great.
Except that the monster is also showing up with a fist
#92. How do I remove that?
Also, while I see a way to add enslave to a weapon, I don't see a way to add charm. Is there?
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April 21st, 2008, 03:11 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: New how do I....
Did you create a new monster, or did you add the weapon to an existing creature? The latter may or may not cause problems.
Is the added weapon a ranged weapon, or a #bonus weapon? Fist is what creatures will have if they don't have anything else, IIRC.
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April 21st, 2008, 05:43 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
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Re: New how do I....
I created a new monster; the added weapon is a ranged weapon. But for flavor reasons, I don't *want* them to have a melee weapon. Kind of silly when they don't have hands etc.
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April 21st, 2008, 06:18 PM
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BANNED USER
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Join Date: Feb 2007
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Re: New how do I....
Make a new weapon called "No melee" with -10 to att and 0 damage, no strength.
Problem solved.
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April 22nd, 2008, 09:43 AM
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BANNED USER
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Join Date: Apr 2008
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Re: New how do I....
Wouldn't using #itemslots to make a one handed moster also work?
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April 22nd, 2008, 07:26 PM
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Sergeant
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Join Date: Dec 2003
Location: New York City
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Re: New how do I....
The slots aren't the issue, the weapons it's carries are the issue. And if a monster has multiple weapons and multiple arms and it loses one, then it first drops the shields, then ranged weapons.
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April 22nd, 2008, 09:54 PM
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BANNED USER
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Join Date: May 2004
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Re: New how do I....
Thanks sombre - I already arrived at the samem solution - its just inelegant.
But you did point to the way to a better idea. I'll create a weapon that sounds thematic - like Foreboding Presence - to give it some flair.
Has this been a common issue?
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April 23rd, 2008, 05:23 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: New how do I....
I don't think many people have really tried to make a missile only unit. It isn't something that crops up in the basegame after all.
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