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  #1  
Old April 21st, 2008, 02:56 AM

chrispedersen chrispedersen is offline
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Default New how do I....

Soooo, I've created a new weapon, and I've addd it to the monster. Works great.

Except that the monster is also showing up with a fist
#92. How do I remove that?

Also, while I see a way to add enslave to a weapon, I don't see a way to add charm. Is there?
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  #2  
Old April 21st, 2008, 03:11 AM
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Endoperez Endoperez is offline
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Default Re: New how do I....

Did you create a new monster, or did you add the weapon to an existing creature? The latter may or may not cause problems.

Is the added weapon a ranged weapon, or a #bonus weapon? Fist is what creatures will have if they don't have anything else, IIRC.
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  #3  
Old April 21st, 2008, 05:43 PM

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Default Re: New how do I....

I created a new monster; the added weapon is a ranged weapon. But for flavor reasons, I don't *want* them to have a melee weapon. Kind of silly when they don't have hands etc.
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Old April 21st, 2008, 06:18 PM

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Default Re: New how do I....

Make a new weapon called "No melee" with -10 to att and 0 damage, no strength.

Problem solved.
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  #5  
Old April 22nd, 2008, 09:43 AM

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Default Re: New how do I....

Wouldn't using #itemslots to make a one handed moster also work?
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  #6  
Old April 22nd, 2008, 07:26 PM
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Default Re: New how do I....

The slots aren't the issue, the weapons it's carries are the issue. And if a monster has multiple weapons and multiple arms and it loses one, then it first drops the shields, then ranged weapons.
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  #7  
Old April 22nd, 2008, 09:54 PM

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Default Re: New how do I....

Thanks sombre - I already arrived at the samem solution - its just inelegant.

But you did point to the way to a better idea. I'll create a weapon that sounds thematic - like Foreboding Presence - to give it some flair.

Has this been a common issue?
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Old April 23rd, 2008, 05:23 AM

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Default Re: New how do I....

I don't think many people have really tried to make a missile only unit. It isn't something that crops up in the basegame after all.
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