.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 30th, 2003, 12:11 AM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Unusual behaviour

I am in a new game and one of the player is exhibiting some unusual behaviour.

We have a T & R treaty.

The Last few turns his colony ships have been stopping over planets of mine. Usually, they are planets with the same atmosphere as his species.

They would stay a turn or two and then move on.

At first, I thought he must be on drugs.

Then I thought he must be a newbie player and couldn't distinguish a colonized planet from a uncolonized one.

But he isn't a newbie player. (EDIT: He has been around much longer than me.)

The only thing I could come up with is that his colony ships are fitted with minelayers. Ugggg!!!!

But some detective work has pretty much ruled that out.

And as far as I know, parking over a planet doesn't provide any intel when a treaty is in force.

So, do you guys have any ideas what he may be up to?

This is a real puzzle.

[ May 29, 2003, 23:12: Message edited by: tbontob ]
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
  #2  
Old May 30th, 2003, 12:16 AM
Power Man's Avatar

Power Man Power Man is offline
Corporal
 
Join Date: Sep 2001
Location: Seattle,Wa. USA
Posts: 132
Thanks: 0
Thanked 0 Times in 0 Posts
Power Man is on a distinguished road
Default Re: Unusual behaviour

Do your planets have resupply bases on them. I am always using my allies resupply bases. Maybe they are just stopping by for a little R&R.
Reply With Quote
  #3  
Old May 30th, 2003, 12:19 AM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Re: Unusual behaviour

Quote:
Originally posted by Power Man:
Do your planets have resupply bases on them. I am always using my allies resupply bases. Maybe they are just stopping by for a little R&R.
No they don't. But even if they did, I don't believe you can resupply on a T & R treaty.
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
  #4  
Old May 30th, 2003, 12:34 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Unusual behaviour

A few possibilities, if it's definitely not mines:

-Launching cloaked satellites.
-Long range scanners to view any passing ships of yours.
-the colonisers are armed with planetary napalm, and he's waiting for the right moment to declare, glass and re-colonise.
-His ships are threatened by a mutual enemy, and he's hiding behind your planetary defences.
Reply With Quote
  #5  
Old May 30th, 2003, 12:47 AM
primitive's Avatar

primitive primitive is offline
Major
 
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
primitive is on a distinguished road
Default Re: Unusual behaviour

Or:
He is lazy and uses the colonization minister. Then you get all sorts of strange behavior
__________________
Never trust a cop with rubber gloves.
Reply With Quote
  #6  
Old May 30th, 2003, 01:11 AM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Re: Unusual behaviour

Quote:
Originally posted by dogscoff:
A few possibilities, if it's definitely not mines:

-Launching cloaked satellites.
-Long range scanners to view any passing ships of yours.
-the colonisers are armed with planetary napalm, and he's waiting for the right moment to declare, glass and re-colonise.
-His ships are threatened by a mutual enemy, and he's hiding behind your planetary defences.
Thanks dogscoff for you input.

Detective work more or less eliminates cloaked satelites with or without long range scanners.

After a turn or two he moves away from the planet. Never used planetary napalm myself, but as far as I know it cannot be left in orbit (must be fired from the ship).

Threatened by a mutual enemy is a definite possiblity. Only problem is the mutual enemies are not around and his colony ships go out of their way to park on my planets where there are no colonizable planets at all. In doing so, he is wasting valuable time and resources (maintenance and loss of potential earning power). And why stay the extra turn?

Maybe he is on drugs.

If so, he must be on a long trip as this has occurred over a number of turns.
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.