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  #1  
Old June 1st, 2008, 04:52 AM

iceboy iceboy is offline
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Default Death Match Competition

So what happens to the champions trident if the winner who gets it has no arms???
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  #2  
Old June 1st, 2008, 05:12 AM

K K is offline
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Default Re: Death Match Competition

He gets the XP, but not the trident.

That's actually a good thing, since then he won't be called again for the next death match.
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  #3  
Old June 1st, 2008, 04:34 PM
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JimMorrison JimMorrison is offline
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Default Re: Death Match Competition

Aaaaand, won't be stuck with that ghetto *cursed* trident.
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  #4  
Old June 1st, 2008, 11:46 PM
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Lingchih Lingchih is offline
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Default Re: Death Match Competition

I sent a blind, feeble-minded mage to the tournament in Fallacy, to get him killed. He was the only guy that showed up though, so they just gave him the trident.

It's sad. He keeps poking himself with it because he can't tell which end is the pointy one.
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  #5  
Old June 1st, 2008, 11:54 PM
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JimMorrison JimMorrison is offline
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Default Re: Death Match Competition

"Why is the cork on the fork?"

"Pguh."
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  #6  
Old June 2nd, 2008, 12:32 AM
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NTJedi NTJedi is offline
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Default Re: Death Match Competition

Quote:
Lingchih said:
I sent a blind, feeble-minded mage to the tournament in Fallacy, to get him killed. He was the only guy that showed up though, so they just gave him the trident.

A perfect example why the arena death match needs to be improved. The prize should be something of value which increases based on the current game turn, possibly even a combination of stuff.
Gems, Gold and Experience based on the current game turn. Requests for improvements on the arena death match have existed since at least DOM_2... I guess it's too difficult to improve the programming and make the death match worthwhile.
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  #7  
Old June 2nd, 2008, 07:47 AM
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Default Re: Death Match Competition

I've made a little mod to make the reward really good.

Giving the trident the killing light power of the sword of living colors should make it sufficiently interesting to see all nations risk a real champion in the match.

It's also a way to balance the powerful reward if the death match happen too early in the game, because the champion himself need high MR to avoid the dammage, he would probably be killed by the light if he tries to use it before his nation can forge MR gear.

The problem is to have MP hosts use it. I think little mods aren't popular (out of urgent fixes) because it forces player to download one more mod for just a little change.

This kind of modification should be included in Worthy Heroes or CBM to start to be regularly used.
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  #8  
Old June 2nd, 2008, 05:30 PM

chrispedersen chrispedersen is offline
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Default Re: Death Match Competition

It would be interesting if the victor of death matches won victory points, each turn, until deposed.

Chris
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  #9  
Old June 2nd, 2008, 06:11 PM

thejeff thejeff is offline
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Default Re: Death Match Competition

Now there's an interesting victory condition.

The first nation to win 3 death matches wins the game.
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  #10  
Old June 2nd, 2008, 06:16 PM

Aezeal Aezeal is offline
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Default Re: Death Match Competition

ehm that is not interesting or in any way balancable.
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