But this time it isn't money or parts. I need knowledge, or someone (or more than one) willing to spend some time to come up with the answers if they are not already known.
We've started supporting custom shipsets on PBW, but I don't really understand all the ins and outs of how it works in SE5. And unfortunately I don't have the time to do all the testing needed to answer these questions myself.
I need to know what files in a custom shipset folder are absolutely necessary to the ability of the game to process turns at the command line. You don't have to know anything about the PBW code. PBW simply uses the SE5 command line options. You can do the same thing using the command prompt or a batch file.
Some of the shipset folders are huge. Even the stock races are bigger than 10MB. Multiply that by the number of versions and mods we support, and it gets to be a bit of a waste of space. I have an inkling that not all the files are needed for the game to actually process the turns at the command line. Anything I can strip out without causing the turns to fail or the game to switch the user to default race files will be appreciated.
Please, enlighten me.
Geoschmo