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  #1  
Old October 6th, 2006, 06:21 PM

GuyFlash GuyFlash is offline
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Default Fighter Bays in player ships

Hey Everyone

I'm dabbling in modding WW a bit. Fun stuff, but anyway...

I'm trying to make a carrier type ship that the player can use as their ship. I tried just adding the Garthan Light Carrier as a ship you can select to start with. Seemed to work... I could select and play as the Garthan Light Carrier. I could even see the fighter bay on the ship (place holder icon). However, when I went into battle, no fighters came out. Does anyone know how to fix this?

Much thanks,
Nick
  #2  
Old October 7th, 2006, 10:51 AM

Draxis Draxis is offline
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Default Re: Fighter Bays in player ships

For fighter bays to activate you must order your carrier to target a hostile ship. I have this working on a mod I was playing with some months ago, dont know if I had to change anything else though.
  #3  
Old October 11th, 2006, 01:55 AM

ImUrOBGYN ImUrOBGYN is offline
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Default Re: Fighter Bays in player ships

Haven't gotten it to work, either. And yes, we were targeting. Just didn't work.
  #4  
Old October 11th, 2006, 12:25 PM

ScreamerSimon ScreamerSimon is offline
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Default Re: Fighter Bays in player ships

Hi ImUrOBGYN,

seems that we are both working on the same problem(s), so why not help each other? I have experienced the same problems you mention, when trying to fix that bug on the B5 Mod, but also on an own Tan Ru carrier-type-thing (basically I am trying to create a mod which seamlessly fits into WW, style wise like "Added Content" and "Weirder Worlds" which I like very much).
But there must be a solution to this problem, the guy who did the "Battlestar" mod has the fighterbays spitting loads of crafts. Unfortunately I have not yet found a difference in the code, but perhaps you are more into it than me.

Also I am trying to get the "ovadestroy" quest from "Weirder Worlds" to work, just for practice reasons.
  #5  
Old October 11th, 2006, 01:16 PM

Draxis Draxis is offline
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Default Re: Fighter Bays in player ships

I have fighterbays launching Alkari Fighters for my Alkari Carriers in the simulator, not tried putting one in as a starting ship though. Can probably find the changes I had to make to get it working if you like
  #6  
Old October 12th, 2006, 11:23 PM

GuyFlash GuyFlash is offline
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Default Re: Fighter Bays in player ships

I've been able to launch fighters with no problem now. Just need to target an enemy (a bit of a pain), but it works. Thanks Daxis
 

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