.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 27th, 2008, 05:03 AM

Dragar Dragar is offline
First Lieutenant
 
Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
Dragar is on a distinguished road
Default Army size graph

What exactly does the army size graph indicate? Is it based on number of units, hitpoints, gold cost value?

When I look at those graphs and how diverse they are in the early game I can only assume that they aren't a good judge of army power, adn one has to weigh in what each nation's army is likely to be composed of to get a fair sense of relative strength? My initial guess is that nations with high resource troops are underrepresented, and therefore guess it goes on gold or hitpoitns, but that's only a guess
Reply With Quote
  #2  
Old June 27th, 2008, 05:05 AM
ano's Avatar

ano ano is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
ano is on a distinguished road
Default Re: Army size graph

It's number of units only. It doesn't show the power of those units in any way.
Reply With Quote
  #3  
Old June 27th, 2008, 05:07 AM

Omnirizon Omnirizon is offline
BANNED USER
 
Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
Omnirizon is on a distinguished road
Default Re: Army size graph

rote number of units, IIRC.

its worth ignoring that graph. some nations use a few high powered units, and will look weak on the army graph.

others use chaff, and will look strong; though they aren't necessarily.

provinces, gems, dominion, forts, and research are the important graphs. army is virtually worthless IMO.

this is all assuming army is absolute numbers, but I'm pretty sure it is.
Reply With Quote
  #4  
Old June 27th, 2008, 05:16 AM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Army size graph

I'm actually pretty sure it measures size in the literal sense, so big units count more.
Reply With Quote
  #5  
Old June 27th, 2008, 05:21 AM

Dragar Dragar is offline
First Lieutenant
 
Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
Dragar is on a distinguished road
Default Re: Army size graph

thanks, feel much better about my abyssian army now
Reply With Quote
  #6  
Old June 27th, 2008, 02:52 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Army size graph

Quote:
Omnirizon said:
its worth ignoring that graph.
Definitely do not ignore the army strength charts. It is, in fact, the most important chart to look at.

It cant be denied that the chart only shows the raw number of units - and so can easily be skewed by large numbers of chaff or undead. But if you consider it with a critical eye, it will tell you a great deal about another nation. Of particular importance is the dip in the graph due to battles. If two nations fight and one's graph drops FAR faster than the other, then you know there was a clear winner. Additionally, if you fight with an enemy nation and inflict serious casualties on them, but thier graph does not drop significantly then you know that the damage you did has not outpaced thier production of new troops.
Reply With Quote
  #7  
Old June 27th, 2008, 06:53 AM

Saxon Saxon is offline
Captain
 
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
Saxon is on a distinguished road
Default Re: Army size graph

There are uses for this data, usually in combination with other data you have. Spikes and dips indicate some activity, which is can be useful to know about. Changes in recruiting patterns, build ups and beat downs, all give you information you can use.

Comparing nation to nation may not be useful for the reasons discussed, but comparing a nation to itself can be more directly useful. If you destroy 100 enemy units in an army that is typical of your experience with that nation, then look at the graph. Did they lose a third of their army? How fast do they re-build? How can you use that?

You see a spike in unit production, then face an army of milita. What does that say about their ability to produce good units? How can you take advantage of this?

Never ignore intelligence on the enemy, even if it is not the best or easiest to use.
Reply With Quote
  #8  
Old June 27th, 2008, 11:41 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Army size graph

Agreed. The graphs in the game are more useful for watching the changes. The sudden climbs and dips.

But if you turn on scores.html then you get a file which shows things in hard numbers. It only shows the one turn and not the changes from turn to turn. Like this one...
http://old.dom3minions.com/~domgames/scores.html

And of course scouts are useful, spies are more specific, some spells are great, and an attack with some throw-away unit on retreat orders is the best.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #9  
Old June 30th, 2008, 01:59 AM

Saxon Saxon is offline
Captain
 
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
Saxon is on a distinguished road
Default Re: Army size graph

Gandalf,

That is a neat feature. Can you advise how to get that file? Also, is it avalible in MP games or only if we chose it as an option?

Many thanks!
Reply With Quote
  #10  
Old June 30th, 2008, 06:07 AM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Army size graph

Any game host can create those, with the --scoredump option. I've parsed the files and then generated 2D graphs from them.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.