|
|
|
|
April 16th, 2006, 05:04 PM
|
|
Second Lieutenant
|
|
Join Date: Nov 2003
Posts: 482
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Neural Combat Net
I've just found the neural combat net in a PBW game, and I'm having a hard time deciding whether or not it's worth using. I can find very little information about how it works. It might be nice to have new ships automatically trained, but...
Does it apply to all ships who have it, or only to those in the same fleet?
Is it worth the price?
__________________
The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
|
April 17th, 2006, 01:07 AM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: Neural Combat Net
All ships in a fleet that are equipped with one will inherit the highest ship experience available in the fleet during combat. I believe the effect is only added to the to-hit roll, and not to defense.
|
April 17th, 2006, 01:21 AM
|
|
Major
|
|
Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Neural Combat Net
It is not limited by fleet, only by which other ships owned by the same player are in combat and also have the NCN. It is only applied to offense, not defense, and a ship can only receive the benefits of higher experience from a ship with a lower ship ID. For an explanation of what ship ID is, I'll just refer you to the FAQ where my original and most detailed explanations are collected.
|
April 17th, 2006, 09:21 AM
|
|
Corporal
|
|
Join Date: Feb 2006
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Neural Combat Net
This benefit is only temporary right?
|
April 17th, 2006, 10:01 AM
|
|
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Neural Combat Net
Quote:
douglas said:
For an explanation of what ship ID is, I'll just refer you to the FAQ where my original and most detailed explanations are collected.
|
Which FAQ? I looked in the Frequently asked questions for newbies thread here and couldn't find anything about the Neural Combat Net. Can you post which section it's in if it's there? I tried doing a find on the page and nothing turned up.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
April 17th, 2006, 10:21 AM
|
|
Major General
|
|
Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Neural Combat Net
He was talking about what ship ID is, not the neural combat net. Ship ID is apparently used for movement order as well.
|
April 19th, 2006, 05:56 PM
|
|
Second Lieutenant
|
|
Join Date: Nov 2003
Posts: 482
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Neural Combat Net
Thanks. That section on ship ID is quite good. I recommend it as important reading for any player who is serious about understanding the inner workings of the game, and their effects on game play.
In the case of the neural combat net, it's certainly a complicating factor.
__________________
The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|