|
|
|
|
February 14th, 2003, 10:12 PM
|
Sergeant
|
|
Join Date: Dec 2002
Location: California
Posts: 265
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Questions, comments, compliments welcome!
Here's a thread for sharing your comments, gameplay questions or anything else about Trader 2.
|
February 21st, 2003, 12:17 AM
|
Sergeant
|
|
Join Date: Apr 2000
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Questions, comments, compliments welcome!
I played a demo of IST2 about a month ago. I seen an advertisement on wargamer.com One super fun game!
[ February 20, 2003, 22:17: Message edited by: Warspite ]
__________________
-Warspite-
|
February 21st, 2003, 07:36 PM
|
Sergeant
|
|
Join Date: Dec 2002
Location: California
Posts: 265
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Questions, comments, compliments welcome!
Thanks Warspite! Appreciate the kind words!
|
March 16th, 2003, 08:59 AM
|
|
Second Lieutenant
|
|
Join Date: Mar 2002
Location: Birmingham, MI USA
Posts: 574
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Questions, comments, compliments welcome!
The most interesting thing about this game to me was my bewilderment. As I played the demo, I kept thinking to myself, "is this all there is to it?". But I kept on playing and playing all the while thinking that. What kept me going? I dunno, but something did, so you must be onto something. Finally, I just had to force myself to quit.
One thing that would really enhance this game is historical market information. Charts and graphs are always good. Even if players don't use it to plan investment strategies, it is fun to see how the history of your game has gone. I added this feature to Space HoRSE and got good feedback from it.
Also, when leaving a planet and seeing the "map" of planets, it would be nice to have a little spaceship icon or something to indicate your current planet.
__________________
Todd M. Gillissie
Gilligames
|
March 17th, 2003, 07:22 PM
|
Sergeant
|
|
Join Date: Dec 2002
Location: California
Posts: 265
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Questions, comments, compliments welcome!
Quote:
Originally posted by Gillissie:
The most interesting thing about this game to me was my bewilderment. As I played the demo, I kept thinking to myself, "is this all there is to it?". But I kept on playing and playing all the while thinking that. What kept me going? I dunno, but something did, so you must be onto something. Finally, I just had to force myself to quit.
|
This is..a compliment? right?
I have to say, Space Horse is excellent, updating a true (almost forgotten in many circles) strat classic I played as a kid.
Quote:
One thing that would really enhance this game is historical market information. Charts and graphs are always good. Also, when leaving a planet and seeing the "map" of planets, it would be nice to have a little spaceship icon or something to indicate your current planet.
|
Both very good suggestions! Always appreciate hearing from fellow developers. Thanks!
|
March 19th, 2003, 03:06 AM
|
|
Second Lieutenant
|
|
Join Date: Mar 2002
Location: Birmingham, MI USA
Posts: 574
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Questions, comments, compliments welcome!
Yes, 'twas a compliment... although admittedly vague. Rockstars a vague, and rockstars are cool, right? Therefore, vague=cool? Ok, maybe rockstars aren't really that cool.
__________________
Todd M. Gillissie
Gilligames
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|