|
|
|
|
May 23rd, 2004, 01:09 AM
|
Captain
|
|
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Can we expect a better Holy/Unholy Magic in next patch?
More spells, ritual, summons, forging and so on in the next patches?
Perhaps instead of usying a "gem type" for rituals there could be a preparation ritual where in the same province the priests should do something similar the ^call god^ to cast a divine ritual ...
Well I'd glad to read a list of the things the Devs are doing for the next patch!
[ May 22, 2004, 12:22: Message edited by: Cohen ]
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
|
May 22nd, 2004, 02:58 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Can we expect a better Holy/Unholy Magic in next patch?
Quote:
Originally posted by Cohen:
More spells, ritual, summons, forging and so on in the next patches?
Perhaps instead of usying a "gem type" for rituals there could be a preparation ritual where in the same province the priests should do something similar the ^call god^ to cast a divine ritual ...
Well I'd glad to read a list of the things the Devs are doing for the next patch!
|
No doesnt look like anything in the holy magic department. Lots of stuff but not that.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
May 22nd, 2004, 05:25 PM
|
|
First Lieutenant
|
|
Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Can we expect a better Holy/Unholy Magic in next patch?
Quote:
Lots of stuff but not that.
|
Hmm, could you elaborate on this? Or are you under the oath of silence in that matter?
|
May 22nd, 2004, 05:41 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Can we expect a better Holy/Unholy Magic in next patch?
Quote:
Originally posted by Stormbinder:
quote: Lots of stuff but not that.
|
Hmm, could you elaborate on this? Or are you under the oath of silence in that matter? Yeah Im afraid its not my place to release any "list". And probably shouldnt have said that much. Saying its not in there is almost the same huh? Definetly Im not going to get into a game of "is this in it?"
It just caught me off gaurd. Struck me as odd that was even asked since there were so many older and more debated things still hanging. Im used to seeing demands for updates on subjects that the devs have already answered. This one came out of the blue.
[ May 22, 2004, 16:48: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
May 22nd, 2004, 05:48 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Can we expect a better Holy/Unholy Magic in next patch?
Althought I can definetly say what anyone could say if they looked at the patch historys.
1) The new patch will contain enough changes to amount to about 1-change a day (not a bad score for a guy not doing it full time).
2) And the changes will cover a wide range of different things (needed tweaks, user asked for items, dev fun items).
3) And nothing is likely to be in it which would have required a level of changes as to make 1 and 2 not true (nothing of a level that it would have been the only change that could get done)
That would probably answer alot of "is this even possibly going to be included" but as I said anyone can give that info just by looking at the patch historys.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
May 22nd, 2004, 05:49 PM
|
Captain
|
|
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Can we expect a better Holy/Unholy Magic in next patch?
Perhaps I misunderstood for my bad English ... I understood only to review the patch history and something about items and 1 new thing at day ^^
Gandalf can you re explain please ^^
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|