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April 1st, 2005, 04:51 PM
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Shrapnel Fanatic
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Malfadors New Site Is Up WITH SCREEN SHOTS!
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 1st, 2005, 04:54 PM
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General
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Damn you people with faster than dial-up internet! Those screenshots are gonna take forever to load.
But it looks f***ing awesome!
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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April 1st, 2005, 04:54 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
I am in love...
Not with you Renegade....
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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April 1st, 2005, 04:59 PM
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General
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Quote:
Ragnarok said:
I am in love...
Not with you Renegade....
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I sure hope not!
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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April 1st, 2005, 05:05 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Ah, the glory of 3D view AND hex map!
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GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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April 2nd, 2005, 12:06 AM
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Sergeant
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Join Date: Sep 2001
Location: Oklahoma, USA
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
> Ah, the glory of 3D view AND hex map!
Indeed, in the great minds think alike category, here's a link to a pet project that I've been working off and on for years.
http://www.geocities.com/tzircher/tcom_gallery.htm
Don't be surprised if some of these models become available for SE V after it is released.
--
TAZ
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April 1st, 2005, 05:26 PM
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Major
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Location: Atlanta, Georgia
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
I hope the sliders in the research screen (and wherever else they're used) have click-and-drag functionality, or at least a decently high rate of change for click-and-hold on the arrows.
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April 1st, 2005, 05:38 PM
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Sergeant
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Location: Belgium
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Now, about the site, it could use some more of the available screen real estate, with the SEIV banner up about 1/7th of the screen is dedicated to the news, wich imho should take about 2/3rds at least (maybe include the banner as news for now) and then have links to various other things, now the site is packed with information, all on one page. and about 1/5th of the sides is spent on the decoration, which is nice and such, but it's still, only decoration.. content is more important than the package imho.
Anyways as far as the screenshots are concerned I'm drooling, the graphics might not be DX9 accellerated and stuff, the features they promise are worth thousand thimes more.
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April 1st, 2005, 05:44 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Quote:
douglas said:
I hope the sliders in the research screen (and wherever else they're used) have click-and-drag functionality, or at least a decently high rate of change for click-and-hold on the arrows.
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Actually I was wondering about that. Does anyone ever do research with the "all at once" thing on? (or whatever its called). I always do mine one at a time but maybe thats just me
ALSO the screen shots are great but is that little galaxy window the size of the game or is he just running small games for testing? Will I be eagerly awaiting Fryons first mod to give us back the giant maps?
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April 1st, 2005, 05:47 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
In SE4 the divide research points function is pretty useless.
In SE3, I could put 1% or 2% research towards medical tech, and I would finish the med tech at just the right rate to keep up with natural plagues
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