.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 27th, 2003, 09:34 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Possible idea about warping?

One idea occurred to me while I was thinking about how warping is handled by SEIV. So here you are:

I have always found permanent wormholes allowing the passage of any ship a bit strange. As you unfortunately cannot put ships on a cargo (and units cannot do everything either), I can only think of one way to restrict travelling from one system to anoter. What about allowing only one specific ship to open temporary wormholes? The component would be a basic Warp Opener with a size of 5,000kt (or so), and only a peculiar class of ship could use this component thanks to a mount reducing the size by 99%. (That is, 50kt)

As wormholes are permanent in SEIV (unless closed by a Warp Closer obviously), the solution would be to use a modified events file with only Warp Closed events, and a *very* high frequency for this event to happen. If everything works right, the wormhole should be closed a turn later. The settings should have to be No-Warp points of course.

The component would have to be limited, perhaps by requiring the component to be repaired at a space yard or making it expensive to maintain, or... This tweak would make travelling to long distances harder, and could allow for surprise attacks among other possible tactics.

Now the questions are, would it be possible to implement such a tweak? (I believe it can be done, but I have yet to test) And above all, would any of you find an interest to play this way? Or am I the only one? Of course, I don't expect the AI to be really able to handle a game with this sort of settings, but who knows?
Reply With Quote
  #2  
Old November 27th, 2003, 10:50 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Possible idea about warping?

I think there is a limit of just one event per turn though... or it might be one per empire per turn, but I suspect the former.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old November 28th, 2003, 01:16 AM

Baron Grazic Baron Grazic is offline
Captain
 
Join Date: Oct 2001
Location: Australia
Posts: 809
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Grazic is on a distinguished road
Default Re: Possible idea about warping?

Alneyan - I think I remember some people here doing testing on this before. Perhaps do a search and find their results, which could save you some testing time.

IF - "National Security Advisor" - I thought you were "Ruler of the World"? It you resign from the post?
Reply With Quote
  #4  
Old November 28th, 2003, 01:27 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Possible idea about warping?

Richard increased the rank threshholds a bit to shake things up.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old November 28th, 2003, 09:50 AM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Possible idea about warping?

*Grumbles* That would be annoying. (The only other way would then to ask players to close themselves any WP used after a month, the component would be free of course)

Grazic, I launched a search but while I found a thread speaking of a very similar idea (by QuarianRex), I didn't find anything concerning these event limits. I guess I will run a test on my own, but unfortunately what Fyron said seems too likely.
Reply With Quote
  #6  
Old November 28th, 2003, 11:10 AM

se5a se5a is offline
First Lieutenant
 
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
se5a is on a distinguished road
Default Re: Possible idea about warping?

ok this is funky but what if you made the opener an engine as well, then once used it would drain all suplys.
then the close warp point could be an emergency resuply as well...

himnnn,
could you make this ship class not able to join fleets?
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.