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  #1  
Old February 22nd, 2006, 04:20 PM
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hoplitis hoplitis is offline
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Default Locating firing ATGMs

ATGM fires. Map shifts to ATGM general location. ATGM hex is highlighted. Map returns to initial position. OK. My problem is that in many occasions I can't actually pinpoint the location afterwards (during own turn). Any suggestions on what to do to use this feature more "efficiently"?

And don't tell me to have my eyes checked (I already wear glasses)
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Old February 22nd, 2006, 04:32 PM

Cameronius Cameronius is offline
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Default Re: Locating firing ATGMs

It is supposed to be difficult to locate where enemy ATGM fire is coming from! [img]/threads/images/Graemlins/icon10.gif[/img]
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Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
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Old February 22nd, 2006, 06:04 PM
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Mobhack Mobhack is offline
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Default Re: Locating firing ATGMs

Quote:
hoplitis said:
ATGM fires. Map shifts to ATGM general location. ATGM hex is highlighted. Map returns to initial position. OK. My problem is that in many occasions I can't actually pinpoint the location afterwards (during own turn). Any suggestions on what to do to use this feature more "efficiently"?

And don't tell me to have my eyes checked (I already wear glasses)
The game gives you "free" intel on the firing location of ANY weapon, whether you subsequently locate it or not. (In real life your tank often just goes BOOM and you have no other info .

If it gets spotted (or reveals itself due to back blast), then you can see the unit. If not, you won't. You may get a smoke dischare in the hex - esp if several rounds are fired from the same location.

Take a note of the approximate area of fire from the unspotted ATGM, esp if it has shown smoke, and then pound the ground with artillery. If you missed it - you can always try the turn replay feature.

Cheers
Andy
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Old February 22nd, 2006, 07:57 PM
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hoplitis hoplitis is offline
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Default Re: Locating firing ATGMs

The "turn replay feature"!
Right there in front of my eyes!
Better clean those glasses

Thanks !
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