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  #1  
Old April 15th, 2006, 02:20 AM
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Default Is this possible in a mod?

Can you create two different types of Warp Points?
Example: Type 1 have a select set of pics and can only be used for making connections to systems that are less than 50 LY. Type 2 have a different different set of pics and can only be used for making connections to systems that are more than 100 LY.

This mod would have no Warp Point making capabilities, all of the Warp Points are created at the start of the game. Type 1 are all placed in the center of the system. Type 2 are all placed on the outer boundary of the system.


Can Events have more than one affect tied to them?


Can Happiness modifiers stack?

Can Condition modifiers stack?
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  #2  
Old April 15th, 2006, 03:32 AM
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Default Re: Is this possible in a mod?

"Can you create two different types of Warp Points?"

Sadly, all warp points will randomly use any pictures available to them. You could make one and only one picture for Normal warp points, then one and only for Unusual warp points. Unfortunately, there is no way to guarantee that you can have the pictures matched to location in system or distance of the connection. You can only do this manually in the map editor.

Alternatively, you could create one of the types of warp points in a game and save the map. This still requires lots of manual map setup though.

"Can Events have more than one affect tied to them?"

No. They are one effect per event.

"Can Happiness modifiers stack?"

Which happiness modifiers?

System happiness facility ability is only best per system used.

Planetary happiness facility ability stacks with system one. Further, multiple planetary facilities on the same planet stack with each other.

Both of these stack with events that affect happiness according to Happiness.txt.

"Can Condition modifiers stack?"

The planetary Conditions Improvement Plant ability (as well as Value IP) stack. You can build 10 of them on the same planet for 10x the effect. The system wide abilities do not stack, however. Only the best in the system will be used.
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Old April 15th, 2006, 03:37 AM
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Default Re: Is this possible in a mod?

During game creation you have the option of creating warp points randomly in the system or along the edge. Is it possible to have all the points in the center during the auto generation?
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Old April 15th, 2006, 03:42 AM
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Default Re: Is this possible in a mod?

Sadly, no. Its either on the edge or almost random (almost because the diameter they are placed on typically correlates to the direction of the destination system).
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Old April 15th, 2006, 01:25 PM
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Default Re: Is this possible in a mod?

Is it possible to design a component that once it is used the vehicle is destroyed?
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Old April 15th, 2006, 01:30 PM
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Default Re: Is this possible in a mod?

No.
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