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  #1  
Old October 13th, 2007, 01:06 PM

Dogboy Dogboy is offline
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Default #god <commander type>?

The #god command forces the god to be <commander type>.
Where do I find the list of <commander type>'s?

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DB
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  #2  
Old October 13th, 2007, 01:31 PM
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Default Re: #god <commander type>?

It's in Edi's unit database, commander type is given in the

#god 4 "Niefel Jarl"
#mag_fire 5

for example, would give EA T'ien Ch'i a Niefel Jarl with five fire magic as their deity.
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Old October 13th, 2007, 03:12 PM

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Default Re: #god <commander type>?

Thanks!
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  #4  
Old October 17th, 2007, 04:46 PM

Aezeal Aezeal is offline
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Default Re: #god <commander type>?

ow wait I want to know more..

if I just add a god, and maybe some inventory.. the comp won't generate his points etc then as normally..
will I then just give that nation a god with NO magic powers and NO scales ??

IE
IF I use that command and want a usefull god SHOULD I set ALL his magic skills, his dominion and his scales?? or else he'll basicly be just another commander?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old October 17th, 2007, 04:58 PM

Aezeal Aezeal is offline
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Default Re: #god <commander type>?

ok if I don't want water races (because they will get no valid start locations, since the 7 water provs I have are NOSTART

does that mean I have to use the commands to enable ALL THE other races?? or can I just DISABLE some races too??? can't find that option though??

how do I just disable the water races from all ages?

shoudl I disable the "RP" races (for king, guard and church) I want in every game and be comp controlled in every game too?? or will that prevent them from being comp controlled too??

plz help this information is nowhere IMHO
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #6  
Old October 17th, 2007, 06:04 PM
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Default Re: #god <commander type>?

You can mod the water nations to be in another era. That way, the player can't choose them.
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