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  #1  
Old July 20th, 2007, 11:30 PM
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Default Lack of supplies...

One of my armies lacked 26 supply units. It did not get them. As a result,
about 250 units got diseased. This is more than 50% of the troops, and
about 10 times as many men as supplies were lacking.

Now, it was only my fault I let the guys starve - I had no time to take the
turn. But seriously, shouldn't only the weakest X units get a disease when
only X supplies are missing?
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  #2  
Old July 21st, 2007, 01:32 AM
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Default Re: Lack of supplies...

Sounds fishy. Only units that were already starving the turn before should have gone diseased, I think.
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  #3  
Old July 21st, 2007, 01:41 AM
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Default Re: Lack of supplies...

You might have walked into a province with a disease causing site.

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Old July 21st, 2007, 07:10 AM

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Default Re: Lack of supplies...

That doesn't sound normal for lack of supplies. I've had an army that's been 10% starving for ages (maybe 10 turns), and it's mostly fine.
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Old July 21st, 2007, 07:25 AM
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Default Re: Lack of supplies...

I had searched the province at level 3-4 for anything but fire and blood.
I found no bad sites. It has white man's hill(!), another good site, and
something that causes 5 points of unrest.

In any case, the number of diseased troops is extremely close to 50%.
It's a shooty army, so I would not be surprised if it is exactly 50 plus
the few units who were diseased before the disaster.
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Old July 21st, 2007, 09:23 AM

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Default Re: Lack of supplies...

Is that something that causes 5 points of unrest called Inkpot something by chance? Because that site spreads disease...
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