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  #1  
Old June 3rd, 2005, 05:56 PM
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Default Now Running: Mosehansen Game, Paradise Lost


Since the Shahrivar map couldn't be used, I buried the slot and have started a new game on mosehansen.dk : Paradise Lost is using Zen's tweaked version of Jason Lutes' Cradle of Dominion map. ( Map can be found in Illwinter's maps section. )

No mods, I'll kick it off when there's 8 to 10 players, and it's a victory point game - 11 out of 20 VPs to win.
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Old June 3rd, 2005, 11:08 PM
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Default Re: New Mosehansen Game, Paradise Lost

Joining as pythium
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Old June 4th, 2005, 07:59 AM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: New Mosehansen Game, Paradise Lost

Heyda, joining as emor!

Greets

Griffin
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Old June 7th, 2005, 04:23 PM
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Default Re: New Mosehansen Game, Paradise Lost


Currently 4 players in, 5 counting myself taking Abysia, looking for at least 3 more players. No mods, no nonsense, no survivors, er, monstrous independents (9).
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Old June 8th, 2005, 06:31 AM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: New Mosehansen Game, Paradise Lost

No problems so far with indies 9, but what about:

Hall fo fame?
Research?
Richness?

I would say: 15, difficult and normal!
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Old June 8th, 2005, 02:12 PM
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Default Re: New Mosehansen Game, Paradise Lost


It's 15, normal, normal - the only thing I mentioned as being unusual was independent strength. Changing research would mean restarting the game, since a number of pretender strategies are unviable with difficult research ( combatant immobiles, for example ).

Hoping to get another couple of players, if not I'm considering kicking it off Friday night anyway - at least we'll all have some room to expand.
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