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January 5th, 2006, 11:10 AM
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Corporal
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Join Date: Jan 2004
Location: Melbourne, Australia
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Alliance Vs The Dead
Hi, its been a while since I have played Dom2 and I thought I would create a game.The "Ermor?" thread started by Goblin kinda inspired me.
The Idea:
Either an impossible Computer AI plays Ermor, or maybe a person.
The rest of the players and I think that four or five would be a good number are Allied or at least their fates are tied to each other. For if one empire falls... its game over and the Alliance has lost.
To Be Decided:
I am not sure which would be better, a larger map (not enormous) where Ermor could grow to be a juggernaught or a smaller map that has the alliance scrabbling to save whoever was misfortunate to start next to Ermor.
Should known Ermor combating races like Marignon be banned from the game to make it more of a challenge?
If anyone has any other ideas to add please do.
If we get more people interested in this idea we could also add Pan Carrion woods to the mix. This would also mean we would have two human controlled baddies.
The dead:
Either AI or Player: Ermor with one start province per player.
The Alliance:
Steerpike: To be decided
Huntsman: To be decided.
Pike
__________________
"A Heretic is someone whos views are chosen by human perception, contrary to holy scripture, publicly avowed and obstinately defended."
Gratians Decretum.
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January 5th, 2006, 12:07 PM
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Sergeant
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Join Date: Nov 2003
Location: Rhode Island, USA
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Re: Alliance Vs The Dead
I'm growing a bit weary of cut-throat MP games so I'd love to do a co-op. Consider me signed up (for the "good" side) no matter the settings.
I don't have much experience vs the AI so I can't give any feedback on Impossible setting and whether or not it would provide a challenge. I do know that in the few SP games I've played on Default difficulty that Ermor has always seemed to provide me with a good challenge with regards to swarming me with multiple hordes but the battles weren't all that difficult, or interesting....just priests casting banishment. Blech. With that in mind, maybe throwing another evil nation or two would make it more challenging/interesting. Maybe Ermor, Pan/CW, and a blood nation?
Is it possible to set AI on the same team? If not, then if we decide to go with multiple bad guys you'd definitely need players.
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January 5th, 2006, 12:53 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Alliance Vs The Dead
AIs can be set to not attack each other. They can't do anything else, though.
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January 5th, 2006, 01:56 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
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Re: Alliance Vs The Dead
This game sounds like a great idea; I like how you can incorporate the undead without them becoming the random spoiler in your typical free-for-all. I think I'm in too many games right now anyway, but we'll see how things end up as the roster fills. I would definitely suggest 2 human players on the bad guys' team; I don't think the AI could handle 12 or more real people, even with the no-pretender-left-behind rule. It would be interesting enough keeping everyone organized and not accidentally killing each other. You would have to make, you know... plans.
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January 5th, 2006, 02:01 PM
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Major
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Join Date: Sep 2005
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Re: Alliance Vs The Dead
why not do a 6 person game, axis vs allies. the axis can be C'Tis, Pangaea, and ermor, all with their death related themes, and the allies can be anyone else.
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January 5th, 2006, 04:38 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Alliance Vs The Dead
Make sure your undead fighters have some supply-item forgers
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