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April 11th, 2010, 11:37 AM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Fixing up Tartarians ?
Is there any way to fix up Tartarians ? Healer-ability and GoH only work on non-undead, correct?
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April 11th, 2010, 11:39 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Fixing up Tartarians ?
GoH and the Chalice work on Tarts. You are correct about the healer ability.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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April 11th, 2010, 03:33 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
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Thanked 10 Times in 10 Posts
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Re: Fixing up Tartarians ?
How about Arcos Priestess....will she heal the feeble mind and other afflictions on Tarts?
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April 11th, 2010, 03:34 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
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Thanked 42 Times in 33 Posts
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Re: Fixing up Tartarians ?
no. like foodstamp just said, healers don't work
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April 12th, 2010, 10:51 AM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
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Re: Fixing up Tartarians ?
In order to balance Tartarians and prevent the game from becoming a race for the chalice/GoH, I would like to see (although it really couldn't be modded in) afflictions replaced by progressive Shattered Soul. So Tarts start off with Shattered Soul 25, and every turn have a (drn minus drn) added to their Shattered Soul, so eventually they become 100% insane and need to be put down, but everyone's in the same boat with them.
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April 12th, 2010, 11:03 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Fixing up Tartarians ?
This will make the race even more important, since you'll need more fresh Tarts each turn to compete with growing insanity. If you will be able to secure pool of unreasoned tarts without afflictions by winning the race, you will be ahead of others even more than now.
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April 12th, 2010, 11:46 AM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Fixing up Tartarians ?
Quote:
Originally Posted by Dimaz
This will make the race even more important, since you'll need more fresh Tarts each turn to compete with growing insanity. If you will be able to secure pool of unreasoned tarts without afflictions by winning the race, you will be ahead of others even more than now.
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But if you have a D7 caster, getting more tarts isn't the hard part. 10 D gems is really minimal compared to the cost of other SCs. The nation with the best Tarts will still have a substantial advantage, but not as big of one as the nation with the Chalice or GoH does now.
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April 12th, 2010, 11:12 AM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
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Re: Fixing up Tartarians ?
Will fairy queens not heal Tarts? I could have sworn that they do; in a game now I have 2 set to always heal, and monthly-ritual tart casters. I am getting lots of affliction free tarts, although I havent been keeping track of whether I am just summoning them that way, or if ones I have sitting around are being healed.
EDIT -
Couldn't tarts be balanced by just making them more expensive? Or would that just increase the gap between huge death income nations vs medium/low death income races? Maybe give them a small chance per turn to be called back to tartarus? Make them even less reliable?
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April 12th, 2010, 12:09 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: Fixing up Tartarians ?
Quote:
Originally Posted by FAJ
Couldn't tarts be balanced by just making them more expensive? Or would that just increase the gap between huge death income nations vs medium/low death income races? Maybe give them a small chance per turn to be called back to tartarus? Make them even less reliable?
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You would think right? Or just making them less powerful. But no, people always go for the sideways attempts to balance them. Make them mad, make GoR more expensive, make the equipment they use more expensive, make death boosters more expensive.
I think people inherently enjoy tarts being stupidly cost effective. Even as troops they're a bargain.
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April 12th, 2010, 12:40 PM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Fixing up Tartarians ?
Quote:
Originally Posted by Sombre
Quote:
Originally Posted by FAJ
Couldn't tarts be balanced by just making them more expensive? Or would that just increase the gap between huge death income nations vs medium/low death income races? Maybe give them a small chance per turn to be called back to tartarus? Make them even less reliable?
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You would think right? Or just making them less powerful. But no, people always go for the sideways attempts to balance them. Make them mad, make GoR more expensive, make the equipment they use more expensive, make death boosters more expensive.
I think people inherently enjoy tarts being stupidly cost effective. Even as troops they're a bargain.
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Because Tarts are the way to ultimate magic diversity, having the chance to have lots of tarts is cool. It makes the endgame include the puzzle of "I have x random magic paths, what can I do with this?" Also, there are already rare, powerful SCs--the existence of common SCs with other drawbacks is a fairly cool thing.
Perhaps there could be more types of Tart to rebalance them and make them more closely resemble what a cast of defeated gods would be. Take most of the magic paths away from the Titan and Titaness, and have the tart chassis that gets 3-2-2 randoms be a Great Sage. Ultimate magic diversity, totally not a SC.
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