.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old July 22nd, 2004, 11:58 PM
Aracon's Avatar

Aracon Aracon is offline
Private
 
Join Date: Jul 2004
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Aracon is on a distinguished road
Default How to play Ermor

Hi there! I'm new at the game (just received from post), and i'd like to begin playing with Ermor. Can u give me any advice? I've been searching forums and i've not find (by search menu) anything like a "guide" or any link to one...i've seen guides to other races, but not this... well, more than a "how to play Ermor", i search for advices, especially on how to obtain gems and how can i make gems production boost, because i've found i couldn't summon troops every turn with SG theme.

Thanks for help

PD: What means 'SC'? Thx again ^^

[ July 22, 2004, 23:14: Message edited by: Aracon ]
Reply With Quote
  #2  
Old July 23rd, 2004, 12:21 AM

Teleolurian Teleolurian is offline
Corporal
 
Join Date: Dec 2002
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
Teleolurian is on a distinguished road
Default Re: How to play Ermor

SC means supercombatant.

Ermor is dramatically easy to play versus the AI once you get the concept. Basically, drop all of your scales and use the points on your pretender; alternatively, increase Magic to +3 to hasten your research. Most of your undead summons are in Enchantment, but some special summons requiring dual paths (like King of Banefires) will be in Conjuration. Skull Mentors and Nether Darts are useful.

As people die in your provinces, you will end up with hordes of cheap screen units. A cheap castle type will allow you to build several and use them to recruit cheap commanders to lead this growing horde, but you'll need something with more guts to destroy a well-trained army. Against the AI you can hold off enemy attacks and rush towards Tartarian Gate as an exercise in entertainment. This is likely not a viable MP strategy, though some may argue.

Other flavors of Ermor (Broken Empire, Soul Gate) require different modes of play, since BE is more like a near-undead Pythium and Soul Gate deals in spirits. As I have little experience with SG and none with BE, I'll leave discussion of those to wiser heads.
Reply With Quote
  #3  
Old July 23rd, 2004, 12:24 AM

Teleolurian Teleolurian is offline
Corporal
 
Join Date: Dec 2002
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
Teleolurian is on a distinguished road
Default Re: How to play Ermor

Forgot the most important thing: you want a dominion of 10. Your negative dominion is a powerful weapon because it hurts everyone else much, much more than you.
Reply With Quote
  #4  
Old July 23rd, 2004, 03:50 AM

Yossar Yossar is offline
Sergeant
 
Join Date: Feb 2004
Posts: 365
Thanks: 0
Thanked 0 Times in 0 Posts
Yossar is on a distinguished road
Default Re: How to play Ermor

10 dominion is usually overkill. 10 costs a whole lot more than 9, and 9 dominion + 5 temples gets you the maximum 10 dominion. Save the points and stick with 8 or 9 dominion if you want it that high.
Reply With Quote
  #5  
Old July 23rd, 2004, 04:35 AM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: How to play Ermor

Actually, 6 dominion should be enough to begin with, especially considering how easy it is to raise by building temples. By mid-game, if you've been building temples on a regular basis, you can easily be at 10 (see my AAR for an example of this).

Higher dominion will spread somewhat faster, but the initial cost in DPs is so high that you're likely much better off spending it on boosting magic picks.
__________________
Visit my Dominions II site
Reply With Quote
  #6  
Old July 23rd, 2004, 04:54 AM

Vynd Vynd is offline
Sergeant
 
Join Date: Apr 2004
Location: Michigan
Posts: 309
Thanks: 0
Thanked 0 Times in 0 Posts
Vynd is on a distinguished road
Default Re: How to play Ermor

I don't know that you will ever have enough Death gems as Ermor. That's just a weakness you'll have to work around. There is a second level Conjuration spell called Dark Knowledge that can be used to find all of the Death magic sites ina province. You should probably use that on every province you own.

A few other general tips about Ermor:

Since your population will die soon anyway, go ahead and pillage it. Also, set taxes really high. You might as well get as much gold from them as possible.

Once all of your people are dead money will be hard to find, so save it for important things like forts, temples, labs, and powerful independent commanders. Generally speaking, don't buy independent troops (that is, non-commanders). You can't afford them and won't be able to feed them.

The best of your free units will only appear where you have temples and/or forts.

As Teleolurian said, be sure to set most of your dominion scales all of the way negative. The positive scales like Order won't help much once everyone is dead. I do recommend setting your magic scale to +3 however, because your mages are expensive and not very good at research.

Use all of the dominion points you received for taking negative scales to build a majorly powerful Pretender and to get a very high starting dominion.

Remember that your troops can go underwater early in the game when hardly anyone else can.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.