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January 23rd, 2001, 10:15 PM
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Private
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Join Date: Jan 2001
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More newbie stuff
I'm playing in a large, cluster map, but once I explored my little corner I discovered that there are no jump points to the rest of the map. Can this be true? Am I marooned, or is there some alternative way to send ships across empty space?
What's the deal with fighters? I've designed a few and tried them out in the simulator, but in every fight a normal ship fires once and bLasts however many scads of fighters I've tried to send against it in one volley. What's the trick?
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January 23rd, 2001, 10:32 PM
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Captain
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Join Date: Jan 2001
Location: Chandler, AZ, USA
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Re: More newbie stuff
On fighters:
Launch them in small Groups instead of one large mass. Damage from ships weapons spreads through an entire group of fighters.
The other nasty trick I have found, if you can pull it off, is to move your carrier close enough to the target (this part CAN get hairy) for the fighters to fire on the target when they launch. Then you can launch the fighters and have them fire before the enemy can respond.
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January 23rd, 2001, 10:45 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: More newbie stuff
To get out of your 'corner', research Stellar Manipulation.
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January 23rd, 2001, 11:13 PM
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Lieutenant General
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Join Date: Dec 2000
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Re: More newbie stuff
Also use 1.19 patch, this fighter thing was hapening in 1.02 Version. It has been fixed since then.
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January 23rd, 2001, 11:46 PM
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Private
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Join Date: Jan 2001
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Re: More newbie stuff
I always research stel. man. because it has some handy techs. Do I need to go higher before I get some nifty gizmo, or am I missing something? Right now the problem seems to be that there's nowhere to click to give my ships movement orders to distant systems. They ignore me.
As for fighters, how do you split them into Groups? When I try to use them in the simulator it just piles them all into one group no matter what I do.
Hope I'm not sounding too clueless. Thanks.
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January 23rd, 2001, 11:49 PM
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Major
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Join Date: Aug 2000
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Re: More newbie stuff
Shielding on fighters protects them very well. I can fit maybe two shield gens on if Im not going weapon crazy or engine crazy.
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