.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 4th, 2002, 02:58 AM
tokche's Avatar

tokche tokche is offline
Private
 
Join Date: Oct 2002
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
tokche is on a distinguished road
Default how to stop ships from running away

how do i stop a pointdefense ship from running away in strat combat?
__________________
The Ring!
Reply With Quote
  #2  
Old November 4th, 2002, 03:13 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: how to stop ships from running away

Add a regular weapon.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #3  
Old November 4th, 2002, 05:13 AM
mlmbd's Avatar

mlmbd mlmbd is offline
Major
 
Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
Thanks: 0
Thanked 0 Times in 0 Posts
mlmbd is on a distinguished road
Default Re: how to stop ships from running away

I don't think there is away to stop them running. After all they are defensive.

mlmbd
Reply With Quote
  #4  
Old November 4th, 2002, 05:26 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: how to stop ships from running away

Add...
A...
Regular...
Weapon.

That makes them attack ships, and they will move up into range with the rest of your fleet.
Reply With Quote
  #5  
Old November 4th, 2002, 06:01 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: how to stop ships from running away

Point Defense Cannons are not considered to be weapons by the AI. A ship with only them and no normal weapons is considered as unarmed as a non-combat support ship.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #6  
Old November 4th, 2002, 08:43 AM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default Re: how to stop ships from running away

correction: a ship with PDC normally does not have targets. If it does not have targets it runs to the corner. when missiles pop up they are instantly destroyed by other PDc (if any) and thus the ship stays in the corner. So, it is a good idea to put some APB on your pdc ships.
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:36 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.