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  #1  
Old September 8th, 2002, 08:02 PM

Elowan Elowan is offline
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Default Now ... if someone can tell me what app to use to putz with .mod files. 3D Studio Max

Anyone?
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  #2  
Old September 9th, 2002, 07:29 AM

Magnum357 Magnum357 is offline
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Default Re: Now ... if someone can tell me what app to use to putz with .mod files. 3D Studio Max

Do you mean what to use to convert .MOD files? With 3D Studio Max?
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  #3  
Old September 9th, 2002, 07:48 AM

Elowan Elowan is offline
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Default Re: Now ... if someone can tell me what app to use to putz with .mod files. 3D Studio Max

Quote:
Originally posted by Magnum357:
Do you mean what to use to convert .MOD files? With 3D Studio Max?
I have Max but it can't open .mod files to my knowledge. I have an app that can convert .mod files to .lwo and vice-versa but LW7 wont open the converted files.

I have Modviewer but that does not save the files - I have to use a screen grabber (Hypersnap).

Aren't there any editors that can handle .mods. GMAX doesn't either.
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Old September 9th, 2002, 12:35 PM

Atraikius Atraikius is offline
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Default Re: Now ... if someone can tell me what app to use to putz with .mod files. 3D Studio Max

Elowan - Try searching through the SFB forums, I believe that the .mod files used are actually created with a 3D Studio Max plug-in. I thought that the plug-in had been made available to the public almost a year ago.

Otherwise look for the program 3D exploration - it has to open lightwave objects and save them as a 3d Studio Max file.

[ September 09, 2002, 11:39: Message edited by: Atraikius ]
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Old September 9th, 2002, 04:28 PM

Elowan Elowan is offline
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Default Re: Now ... if someone can tell me what app to use to putz with .mod files. 3D Studio Max

Quote:
Originally posted by Atraikius:
Elowan - Try searching through the SFB forums, I believe that the .mod files used are actually created with a 3D Studio Max plug-in. I thought that the plug-in had been made available to the public almost a year ago.

Otherwise look for the program 3D exploration - it has to open lightwave objects and save them as a 3d Studio Max file.
I appreciate the lead. But am not familiar with SFB. I did a search on that and got a German radio station among other things.

As to 3D Exploration - it's now called Deep Exploration and I have it. I was not aware that .mod files are/were compatible with 3D Max.

Do you mean GMAX? It's strange that GMAX will not open .max files but will .mod files?


[ September 09, 2002, 15:30: Message edited by: Elowan ]
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Old September 9th, 2002, 05:11 PM
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Rollo Rollo is offline
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Default Re: Now ... if someone can tell me what app to use to putz with .mod files. 3D Studio Max

SFB = Sender Freies Berlin?, probably not

SFB = Star Fleet Battles?, more likely
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