.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 15th, 2003, 02:11 PM

gravey101 gravey101 is offline
Corporal
 
Join Date: Nov 2001
Location: Knoxville, TN
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
gravey101 is on a distinguished road
Default capturing planets question

ok, why do I have such trouble capturing more than 1 planet in the same sector. Normally one gets captured and the other gets glassed. What's the trick? I seem to recall it might having more than 1 troop transport. Is that ??
Reply With Quote
  #2  
Old July 15th, 2003, 02:13 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: capturing planets question

Well, having two trasports is definitely required!

The transports drop all troops in order to have the best chance of victory, and there will be none left for other planets, unless you have multiple transports...
Reply With Quote
  #3  
Old July 15th, 2003, 02:29 PM
General Woundwort's Avatar

General Woundwort General Woundwort is offline
Lieutenant Colonel
 
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
General Woundwort is on a distinguished road
Default Re: capturing planets question

Also, you can pull your troops off of the planet you just captured (leaving enough to keep it under your thumb) before you go after the next target.
Reply With Quote
  #4  
Old July 15th, 2003, 03:03 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: capturing planets question

Quote:
Originally posted by General Woundwort:
Also, you can pull your troops off of the planet you just captured (leaving enough to keep it under your thumb) before you go after the next target.
This will work only if you run the combat and not do an auto turn or the computer will glass it still
__________________
Kill em all let God sort em out
Reply With Quote
  #5  
Old July 15th, 2003, 03:11 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: capturing planets question

There are a couple of issues.

The AI tends to invade the planet the fleet encounters in the combat window first. Now, you may have ordered it to attack the bigger one, and some people insist that never fails -- but people do report this sort of failure often enough to make me think it may be a mild bug.

Once you've conquered a planet, weapon platforms on the opposing planets now may target each other. If the fleet formation prevents the troop ship from getting into position quickly enough, well, fortunes of war and all that, chaps. Cheers.

I've been playing FQM-Deluxe with the TDM modpack. No deliberate glassing, must try to invade at least. With all those breatheable moons -- it's tough.
Reply With Quote
  #6  
Old July 15th, 2003, 03:21 PM

dbt1949 dbt1949 is offline
Corporal
 
Join Date: Dec 2002
Location: Hogeye,Ar--USA
Posts: 116
Thanks: 0
Thanked 0 Times in 0 Posts
dbt1949 is on a distinguished road
Default Re: capturing planets question

When I first started capturing planets I just had this one big transport,but to my surprised it droped all 400 troops on the one planet.
Now I like to have 6-8 troop transports(I find the battle cruiser hulls to be very good for this,very fast,reasonable shields,can carry enough troops and the planets defenses usually go against a more heavily armed ship).
As soon as I conquer a planet I leave the troops and the troop transport behind as I go to the next planet.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.