.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old August 1st, 2007, 03:00 PM
Zylithan's Avatar

Zylithan Zylithan is offline
Sergeant
 
Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
Zylithan is on a distinguished road
Default Noob question about AI and diplomacy

Hi all - I'm brand new to Dominions, and trying to get into it, and get some friends into it. Apologies if this has been asked (I tried searching but didnt find anything).

In a game with multiple AI opponents, or with some players and some AIs...

1. Does the AI atack me more if I attack it first?

There's no official peace or truce agreements, right, but I feel like understood truces could exist. So, if I'm playing vs 2 AIs, should I get cheap victories from both, or just one, because taking an easy province from the second would launch me into a bigger war.

also...

2. Does the AI target players based on score? In MP I imagine people team up on the "winner".. does the AI do this? If so, what scales are most important? Does it know who is winning even if I turn scores off (players wouldn't, but sometimes AIs have special knowledge).

Thanks in advance!
Reply With Quote
  #2  
Old August 1st, 2007, 03:04 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Noob question about AI and diplomacy

The AI does seem to react to you doing certain things, like attacking it - I mean to say if you're at 'war' with the AI (they've declared it on you) and you don't fight them at all and they're also at war with someone else, well then they tend to slack off attacking you. Whereas if you keep going for them, they turn their full attention to you.

Or so it seems.

As for attacking you if you're strong,.. I don't think so. This doesn't always happen in MP either ;]
Reply With Quote
  #3  
Old August 1st, 2007, 04:28 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Noob question about AI and diplomacy

Eh, whenever I played SP the AI declared war on me as soon as it could see me, even long before I could see it (scouts, probably). Don't really think that there is some option about coexistance. But the AI does kinda leave you alone sometimes, or doesn't do anything against you after declaring war.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #4  
Old August 1st, 2007, 04:53 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Noob question about AI and diplomacy

Quote:
Zylithan said:
In a game with multiple AI opponents, or with some players and some AIs...

1. Does the AI atack me more if I attack it first?

There's no official peace or truce agreements, right, but I feel like understood truces could exist. So, if I'm playing vs 2 AIs, should I get cheap victories from both, or just one, because taking an easy province from the second would launch me into a bigger war.

I've played lots of games consisting of AI and human opponents. The AI will rarely attack more than one human player, it's fixed personality seems to focus on finishing it's main target and then move to a new target. This might be different when setting the AI personality to aggressive.


Quote:
Zylithan said:
also...

2. Does the AI target players based on score? In MP I imagine people team up on the "winner".. does the AI do this? If so, what scales are most important? Does it know who is winning even if I turn scores off (players wouldn't, but sometimes AIs have special knowledge).

Thanks in advance!
From my experience the AI usually attacks the weakest province with the juicest magic sites. If at war with one human opponent the AI will not start wars with another human player unless it's been attacked. If it catches a human scout sneaking in it's territory this will be considered an attack.
Unfortunately the AI does not team up against the strongest player in the game... which results in watching the dying AI opponents throw daggers and kick each other as the strongest player swallows them. This is why I setup AI's on teams OR will have all AIs on the same team. The AI never knows who is winning.
__________________
There can be only one.
Reply With Quote
  #5  
Old August 1st, 2007, 05:06 PM
Zylithan's Avatar

Zylithan Zylithan is offline
Sergeant
 
Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
Zylithan is on a distinguished road
Default Re: Noob question about AI and diplomacy

Thanks for all the replies. I assumed you couldn't have teams (I thought the manual said so... but I always thought, what if gods want to form a pantheon... it doesnt have to be monotheism....) did I miss something, or is the teams thing a mod?
Reply With Quote
  #6  
Old August 1st, 2007, 05:07 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Noob question about AI and diplomacy

Quote:
Zylithan said:
Thanks for all the replies. I assumed you couldn't have teams (I thought the manual said so... but I always thought, what if gods want to form a pantheon... it doesnt have to be monotheism....) did I miss something, or is the teams thing a mod?
You can setup the AI opponents to be allied with each other using the MAP edit commands. This can be done by reading the map edit PDF and editing the map file.
__________________
There can be only one.
Reply With Quote
  #7  
Old August 1st, 2007, 05:21 PM
sector24's Avatar
sector24 sector24 is offline
Second Lieutenant
 
Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
sector24 is on a distinguished road
Default Re: Noob question about AI and diplomacy

Sorry for changing the subject slightly, but is there any documentation concerning the difference between easy, normal, mighty, etc? Is the AI always the same and the starting resources change? I'm assuming at normal the player and the AI start on equal footing, what's the bonus at the higher difficulty levels?
Reply With Quote
  #8  
Old August 1st, 2007, 05:48 PM
Zylithan's Avatar

Zylithan Zylithan is offline
Sergeant
 
Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
Zylithan is on a distinguished road
Default Re: Noob question about AI and diplomacy

Sector24 - there's actually a thread about this here

http://www.shrapnelcommunity.com/thr...o=&fpart=&vc=1

(if I linked properly)
Reply With Quote
  #9  
Old August 2nd, 2007, 06:13 AM
Aethyr's Avatar

Aethyr Aethyr is offline
First Lieutenant
 
Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
Aethyr is on a distinguished road
Default Re: Noob question about AI and diplomacy

NT--

Your comments regarding editing the map file to allow AI sides to team up has given me some ideas. I did not know this could be done, and it would be great for some tests that I have in mind.

Prescisely how I would go about editing the file is not quite intuitive for me, could you elaborate a bit? Thanks for your help.
__________________
Power is an illusion...
Reply With Quote
  #10  
Old August 2nd, 2007, 06:28 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Noob question about AI and diplomacy

If you mean how to actually edit it - open it in notepad, it's just a text file.

There is guide on map editing in the dominions3/doc folder.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.