Quote:
BEEG said:
"Artillery does not clear mines"
Can I ask why?
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A landmine can be triggered by a number of things including pressure, movement, sound, magnetism and vibration.
Anti-personnel mines commonly use the pressure of a person's foot as a trigger, but tripwires are also frequently employed. These could with enough concentradet artillery fire into a small area be somewhat cleared (I wouldnt venture in there).
In SPMBT the mines are anti-vehicle or amrour mines. They require a whole lot more preassure to detonate and/or uses a magnetic trigger, to enable it to detonate even if the tires or tracks did not touch it. To clear such a mine you would need to hit it directly with a arty round so it would fall apart. In the case that these mines arent burried, you artillery fire could probably just knock them around widening the effected area.
The only thing that ressemble mineclearing in artillery form is rockets. Attached to it is a coiled 200m long hose packed with one and a half tons of powerful explosive. After the hose lands on the ground it detonates and destroys or clears any mines along its entire length. It is claimed that in a cleared lane, over 90% of anti-tank mines will have been destroyed. But this requires special equipment, like the brittish Chieftain AVRE MkII Python mine clearance system (not featured in the game i belive)
Rocket just being fired from the last trailer mount.