.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV > SEIV Scenarios and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old April 9th, 2006, 11:56 PM

bearclaw bearclaw is offline
Captain
 
Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
Thanks: 0
Thanked 0 Times in 0 Posts
bearclaw is on a distinguished road
Default Dark Nova v4.21 released

Due to some changes I made that kept the AI's from ever colonizing other planets, I was forced to bring out another version. This corrects the AI colony issue as well as a few other smaller fixes.

v4.21
Corrected tech requirements for Research Cities.
Changed Basic Arms family number to(6736)
Added colony racial trait selection to AI's
Reduced amounts generated for Specialized Hull items to 1/3.
Changed family numbers for phased/non-phased shields. (Will's Request)
Added radioactive cost to shield generators.
Added Plague Warheads for drones. (Rutger's Request)
Moved Outpost to before SY and Resupply Base.
Moved all Warheads together.
Reduced benifits of talismans.
Renamed all Talismans as Major
Add minor Talismans as spacers to major Talismans.
Added Rock Native trait selection to Default AI
Added AI tags for Omni Colony module.
Added AI Tags for all Dual Colony Modules.
Changed Tech requirment for Omni module to Hybrid Colony Tech lv1.
Reduced max level for Hybrid Colony Tech to 1.
Added single, Dual and Omni colony designs for all AI's.
Added Sethillan AI files
Corrected cost reduction on slug colony mounts description.

It is available now on PBW and has been submitted to Spaceempires.net as well
DN v4.21 on PBW
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.