.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 26th, 2003, 10:41 AM

couslee couslee is offline
Sergeant
 
Join Date: Jan 2003
Posts: 390
Thanks: 0
Thanked 0 Times in 0 Posts
couslee is on a distinguished road
Default Finite resources or not?

I saw a couple of comments, am curious just how many players are on each side of the board.

For me personally, I hate unlimited resources. I tried that back when I played Stars! and felt it unbalanced the game. I feel the same way with SEIVg. It makes the game too easy. If you never run out of minerals, why bother with storage facilities. With finite, if you don't watch your storage capacities, you may have to scrap some extractors to keep from not only losing the surplus, but losing the ability on that plantet altogether. Thats why there are value improvement plants are in the game.
If you think the SP game is too easy and you use infinite resources, perhaps you should try some harder settings.
__________________
It's all just a perspective of matter.
Reply With Quote
  #2  
Old January 26th, 2003, 10:46 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Finite resources or not?

"If you think the SP game is too easy and you use infinite resources, perhaps you should try some harder settings."

The AI doesn't handle finite resources very well, so actually that setting could make the game -easier-.

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #3  
Old January 27th, 2003, 02:34 AM

couslee couslee is offline
Sergeant
 
Join Date: Jan 2003
Posts: 390
Thanks: 0
Thanked 0 Times in 0 Posts
couslee is on a distinguished road
Default Re: Finite resources or not?

Quote:
Originally posted by Phoenix-D:
"If you think the SP game is too easy and you use infinite resources, perhaps you should try some harder settings."

The AI doesn't handle finite resources very well, so actually that setting could make the game -easier-.

Phoenix-D
Like I have stated, I don't have a lot of games under my belt. But in my current game, I don't see that as an AI defect. The Phong and I both expanded during the early game and met about half way across. There has been a steady flow of ships and intel attacks from them, and I have seen advanced tech conning at me. They have colonized a number of systems, and although some things make me wonder, resource gathering facilities have been balanced. Personally, I would not put 30/30 reasearch facilities on a plant and not put a data bank there, but hey, maybe he didn't have the right tech at the time. But I have seen a good mix of gatherers on most of the planets. The gathering facilites also seem to coinside with the best value on that planet. Granted, the AI could use some work, but resource gathering has not been an issue.

I have noticed some people are playing SEIV gold, and others are playing SEIV 1.49. Lots of threads about what people would like to see in the next patch, too bad thay can't put out a special patch that would put all of us on the same page. (IE upgrade 1.49 to 1.78 gold, or whatever the current patch # will be). I am a little supprized they didn't do that when the "gold" was released. "Gold" should be the final Version of a game, not a new Version. The gold should have been called SEV, and they would be working on SE6 now. It just strikes me as odd.

[ January 26, 2003, 12:37: Message edited by: couslee ]
__________________
It's all just a perspective of matter.
Reply With Quote
  #4  
Old January 26th, 2003, 03:55 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: Finite resources or not?

Quote:
Originally posted by couslee:
But in my current game, I don't see that as an AI defect.
See, I have. It was hard to build up enough of a fleet to take a planet from the AI. It kept beating me back. When I finally could however, I saw it had nothing left. I took over all the AI's and saw they were broke. And this was on high AI bonus. Most people have seen the same. Results are summarized here: Wiki

Bottom line, it only seems like a challange, after a small amount of planning, it's only a slighty different game.

If you want a challange, play "can only colonize owm planet type/atmospheres" and hand pick TDM-Modpack races. My favorite:"Romulans, Klingons, Praetorian, Sergetti" set them all to rock/oxy except for Sergetti, and I play terrans. Give them High bonus. I still can't win on that. Ohh think I'll try again this morning. See you all in a couple of days. Heh

[ January 26, 2003, 14:00: Message edited by: Arkcon ]
Reply With Quote
  #5  
Old January 26th, 2003, 05:41 PM
Ragnarok's Avatar

Ragnarok Ragnarok is offline
General
 
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
Ragnarok is on a distinguished road
Default Re: Finite resources or not?

First of all I can't stand finite resources.

"too bad thay can't put out a special patch that would put all of us on the same page. (IE upgrade 1.49 to 1.78 gold, or whatever the current patch # will be). I am a little supprized they didn't do that when the "gold" was released. "Gold" should be the final Version of a game, not a new Version. The gold should have been called SEV, and they would be working on SE6 now. It just strikes me as odd."

Reason they didn't make a patch from 1.49 to gold is there are too many hard code changes to the game. In other words all changes are not made just in the data files like most of the patches. There were changes in the exe file.
To me it makes perfect sense to do it this way. If they would've made Gold, SEV. I wouldn't like it probably. I mean when you go from IV to V you should have alot of big changes, interface changes or what have you. Just as III did when it went to IV, or II did when it went to III. There just wasn't enough big changes to validate it being SEV IMO.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Reply With Quote
  #6  
Old January 26th, 2003, 08:15 PM
minipol's Avatar

minipol minipol is offline
Second Lieutenant
 
Join Date: Jul 2002
Location: Belgium
Posts: 558
Thanks: 0
Thanked 0 Times in 0 Posts
minipol is on a distinguished road
Default Re: Finite resources or not?

If i were to play against humans, i would choose finite because it's more realistic. Against TDM races i always choose infinite resources otherwise the AI is to much weakened by this.
__________________
A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.