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  #1  
Old September 15th, 2004, 03:45 PM

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Default patch 2.14 increase in micromanagement

Darn... the patch 2.14 prevent 2 fever fetishes or clams from operating correctly on the same person. Frankly I dont quite understand why it has been done like that, as anyway this dont invalidate the strategy of people wanting to produce some, but just add more micromanagement.

I think there was some things more important than that.
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  #2  
Old September 15th, 2004, 03:52 PM
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Default Re: patch 2.14 increase in micromanagement

The change is not targeted against clams and fetiches. They just happen to be affected by the misc-item-fix.
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Old September 15th, 2004, 03:55 PM
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Default Re: patch 2.14 increase in micromanagement

BTW, guys, unless I missed it, there isn't an explicit Patch 2.14 announcement thread ...
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Old September 15th, 2004, 03:57 PM
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Default Re: patch 2.14 increase in micromanagement

OK. There is a press release though.
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Old September 15th, 2004, 04:01 PM

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Default Re: patch 2.14 increase in micromanagement


Wow - good work guys! You knocked this patch out pretty quick, and it looks like it nails some very key bugs. Can't wait to try it.
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Old September 15th, 2004, 05:11 PM

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Default Re: patch 2.14 increase in micromanagement

This is an excellent fix. Clams and fever fetishes are already strong enough anyway. It never made sense to me that they could stack and other identical artifacts could not.
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