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  #1  
Old March 16th, 2007, 05:51 PM

noname noname is offline
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Default New mod coming eventually: Unusual things

If anyone wants to see a mod with abnormal, unusual, or obscure things, I am making one now. This will be my first public mod, and will include the following:

-Soldiers who use some sort of magical/special attack
-Seduction units
-Elephants and centaurs
-Many custom summons
-Planar units, eight in total
-At least one gem generating unit (as a hero or summon)
-Some mature but no worse than PG-13 content (within the context of the game)
-New pretenders
-NO custom graphics due to my lack of a sufficient program (this may change in the future.)
-New nation: Late age, diverse, an empire of some sort.

If anyone wants to suggest anything at all, let me know. Any advice would be greatly appreicated. Don't expect this to be a well-balanced or elegent kind of mod; that isn't my goal in this mod.
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  #2  
Old March 16th, 2007, 06:13 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: New mod coming eventually: Unusual things

Dominions doesnt use fancy graphics. Usually the program you got with the computer is sufficient. Not great, but sufficient. And there are various free ones. What operating system do you have?
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  #3  
Old March 16th, 2007, 06:18 PM

Nick_K Nick_K is offline
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Default Re: New mod coming eventually: Unusual things

Doesn't dominions already have mature content? This is a game where you blodily sacrifice virgins to summon a naked demon-woman who sleeps with enemy commanders to make them join your side!
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  #4  
Old March 16th, 2007, 06:45 PM

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Default Re: New mod coming eventually: Unusual things

Ok, fine. There is mature content. Yes, I know this is a game with topless women, vampires, undead, human sacrifice, etc. And yes, there will be topless women in my mod; there will also be at least one unit which exemplifies each of the seven deadly sins. To compensate for this, my second mod will be the opposite, with seven virtuous units.

A tentative list of the seven bad units (not created yet) would include:

-A major seduction unit of some sort (Lust, if it wasn't obvious.)

-A berserker unit (Wrath, and I was amazed that the game doesn't have a unit named "berserker.")

-A stuck-up princess/queen/empress unit (Envy)

-An immobile unit who generates gems (Sloth)

-A summonable unit (prince, king, emperor) with great power (Pride)

-A power-hungry unit (Greed.)

-A unit that eats much, much more than it has to (Gluttony; they even have a "gluttony" ability in the game, but I can't directly mod it in at present, so I will have to copy the stats of another gluttony unit.)

I will include many more than these seven, as well as change some pre-existing units.

P.S. I have a windows xp.
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  #5  
Old March 16th, 2007, 09:26 PM
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Default Re: New mod coming eventually: Unusual things

greed should be smmonable but have some ungodly high gold cost, so that his upkeep is insane.
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  #6  
Old March 16th, 2007, 11:02 PM

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Default Re: New mod coming eventually: Unusual things

Good idea. Note that the units won't actually be called by those names, but it should be obvious what each one is when you see it. How does 200 gold for a single unit sound?
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  #7  
Old March 17th, 2007, 11:13 AM

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Default Re: New mod coming eventually: Unusual things

Quote:
noname said:
-A berserker unit (Wrath, and I was amazed that the game doesn't have a unit named "berserker.")

I think that the Vanheim 'Einhere' unit is the 'traditional' berserker.
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Old March 17th, 2007, 11:49 AM

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Default Re: New mod coming eventually: Unusual things

I meant 200 gold per turn upkeep. And it will be a one of a kind unit, not one that can be regularly recruited.
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