.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old March 20th, 2007, 09:37 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default FAQ Discussion & Submissions

This thread is intended for discussion of the FAQ thread and making suggestions for additions, corrections and clarifications to that thread. Its function is similar to the function of the Bug Discussion thread in relation to the Bug Shortlist.

Last edited by Edi; August 19th, 2008 at 02:28 AM..
Reply With Quote
The Following 2 Users Say Thank You to Edi For This Useful Post:
  #2  
Old March 20th, 2007, 10:24 AM
Sandman's Avatar

Sandman Sandman is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
Sandman is on a distinguished road
Default Re: FAQ Discussion & Submissions

Quote:
A strong Astral bless can be powerful, especially if combined with a strong Water or Fire bless. A weak Astral bless is generally considered to be very weak while a weak Air bless can be fairly useful and a strong Air bless comparably less so.
What's useful about a weak air bless? A 20% air shield is pretty worthless. It's nice being able to build air boosters, but that's about it.
Reply With Quote
  #3  
Old March 20th, 2007, 10:29 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: FAQ Discussion & Submissions

A weak air bless varies from 20% to 40% in effect, depending on how much air you actually have. If you have shieldless sacred units, even 20% and 30% air bless will have a marked effect on how badly they get mauled by archers, but if you're going for some otehr magic as the main bless, you are likely not going to be able to get A9, in which case the weak blessing is useful. Doesn't cost too much, still offers a benefit and you have points for something else (scales, dominion, whatever).

But as stated, this thread is for discussing the merits or lack thereof of what is included in the FAQ. If that particular section gets a lot of more experienced people's hackles up, it can be removed.
Reply With Quote
  #4  
Old March 20th, 2007, 11:04 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: FAQ Discussion & Submissions

Any way you could tone down the hostility in that FAQ a bit? I understand getting annoyed if people don't read it and keep asking the same questions, but what's the point of coming across hostile when they're doing the /right/ thing by actually consulting it?

Anyway, how about this?

Q: I like Dom3, but sometimes I wish X or Y was a little different. Is there any way I can alter the game?

A: There sure is. Check the docs subfolder in your Dom3 install - there's a pretty handy modding manual in there that explains step by step how to make game altering mods. You could also drop by the modding forum for more info and mods made by other fans.
Reply With Quote
  #5  
Old March 20th, 2007, 11:18 AM
Dedas's Avatar

Dedas Dedas is offline
Lieutenant Colonel
 
Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
Dedas is on a distinguished road
Default Re: FAQ Discussion & Submissions

Yeah, a more friendly tone is better suited.
Reply With Quote
  #6  
Old March 20th, 2007, 11:36 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: FAQ Discussion & Submissions

Sombre, Deads, point taken. Done.

Sombre, that's a great one. I'll wait and see if we get any more submissions, then they can be added all at once.
Reply With Quote
  #7  
Old March 21st, 2007, 10:55 AM

GrobRIM GrobRIM is offline
Private
 
Join Date: Feb 2006
Posts: 19
Thanks: 0
Thanked 3 Times in 1 Post
GrobRIM is on a distinguished road
Default Re: FAQ Discussion & Submissions

Q: Can I get rid of afflictions? How?
Kirke the Pharmakeia, a Sauromatia national hero, also has the Heal Troops ability
Reply With Quote
  #8  
Old March 22nd, 2007, 01:50 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: FAQ Discussion & Submissions

More on afflictions in the FAQ:

You might want to add that units 'born' with battle afflictions (Forge Lord, flagellants, etc) can be healed through the usual affliction healing process (Arco priestess etc).

And it's pretty obvious from just playing the game and also mentioned in other threads, but armies can get diseased if there is simple not enough food available.

Here's something I'm currently trying to find out: can a missing eye caused by using an Eye of Aiming be healed? And if so, does the Eye of Aiming pop out of your head, or do you end up with 3 eyes? I've been waiting a while in a current game to see if it ever heals. It hasn't yet.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #9  
Old March 22nd, 2007, 03:05 AM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: FAQ Discussion & Submissions

You can't heal afflictions from replacement parts without getting rid of the parts -- but the parts (hearts and eyes) are pretty much always cursed, so you can't get rid of them except by

* death
* transforming into something that doesn't even have misc slots
* possibly, casting Wish for a misc item and getting an item bounced out -- but haven't experimented to see what the order of precedence is (first slot? non-cursed items bounced first?)
* and if it's a unique part (The Green Eye, say), somebody else can pull it out via Wish, into their own misc slots
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #10  
Old March 22nd, 2007, 03:18 AM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Minor notes:

Blessing section doesn't mention the cap on the Astral bless (max MR). Death Curse isn't explained; this is an obvious follow-up.

Some other questions that seem to be fairly common:
- Why aren't my <duplicate magic items> stacking?
(design decision)
- What is the best nation for a newbie?
(snarky answer: depends on preferred playing style)
- How do I cure insanity?
(can't)
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.