.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old August 28th, 2006, 10:07 AM

GALLIEN_Matthieu GALLIEN_Matthieu is offline
Private
 
Join Date: Aug 2006
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
GALLIEN_Matthieu is on a distinguished road
Default Evolution of SPMBT and open source release

Hi everybody, sorry for my bad english.
Maybe some people here does not the story of SSI better than me, but I expect that these peoples can just indicate me who are the copyright holders of the actual source code of steel panther 2 for example.

In fact, I bought several years ago a copy of sp2 for maybe 50 french currency (about 10 euro now). I played for several hours or days.
One day I discovered spmbt and enjoyed playing it. But has many here I want to change a little something to have a better experience with these great games.
After, spenting some years learning computer science, I discovered a thing: free software (the meaning is not free of money but open access to all the game and free development of any people who want to do that).
Maybe some of yours customize your computer desktop, many other people customize the games that they are playing.

Some years ago I have asked the question, why spmbt is not free, and the answer was that ssi did not do it. Why the people who can ask for it or know the people to ask does not do it ?

Just my question
Reply With Quote
  #2  
Old August 28th, 2006, 12:43 PM

narwan narwan is offline
Captain
 
Join Date: Jun 2005
Location: Nijmegen
Posts: 948
Thanks: 1
Thanked 4 Times in 4 Posts
narwan is on a distinguished road
Default Re: Evolution of SPMBT and open source release

Hi, the current developers of the SPCAMO games were given access to the source codes by SSI under the strict condition it would not be released to others. So it won't be made available.

Narwan
Reply With Quote
  #3  
Old August 28th, 2006, 12:44 PM

GALLIEN_Matthieu GALLIEN_Matthieu is offline
Private
 
Join Date: Aug 2006
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
GALLIEN_Matthieu is on a distinguished road
Default Re: Evolution of SPMBT and open source release

And the so called developpers know who to contact to change this fact
Reply With Quote
  #4  
Old August 28th, 2006, 12:52 PM

narwan narwan is offline
Captain
 
Join Date: Jun 2005
Location: Nijmegen
Posts: 948
Thanks: 1
Thanked 4 Times in 4 Posts
narwan is on a distinguished road
Default Re: Evolution of SPMBT and open source release

You're not the first one to ask about the source codes so it is an issue that has been previously adressed. In fact it has come up regularly over the years. The answers were very clear; NO release. There's no reason to assume anything has changed.

Narwan
Reply With Quote
  #5  
Old August 28th, 2006, 01:02 PM

GALLIEN_Matthieu GALLIEN_Matthieu is offline
Private
 
Join Date: Aug 2006
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
GALLIEN_Matthieu is on a distinguished road
Default Re: Evolution of SPMBT and open source release

I asked for the release some years ago onto the yahoo group, at a time were ssi was still alive I thought.

Correct my possible mistakes, but ssi is dead so the developpers may know who are the actual copyright holders and give me their names. I will then ask directly to them because they are the only one that can say yes or no. And this is the point.

If they release sp2 as bsd licence (not GPL one), the work on winspmbt will still be closed or open (spCamo work will not be magically released as open source with bsd licence. It depends on spCamo).
Reply With Quote
  #6  
Old August 28th, 2006, 01:19 PM

narwan narwan is offline
Captain
 
Join Date: Jun 2005
Location: Nijmegen
Posts: 948
Thanks: 1
Thanked 4 Times in 4 Posts
narwan is on a distinguished road
Default Re: Evolution of SPMBT and open source release

The game has been enormously improved from its original SP2 beginnings so just having those codes won't help you in improving this game, only in modding SP2 yourself.

Changing this game is NOT easy. In fact it is very, very hard. Se this thread for some indication of what's involved even for minor changes:
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=wspww2&Number=427862&Forum =c17&Words="source%20code"&Searchpage=0&Limit=25&Main=427862&Search=true&whe re=bodysub&Name=&daterange=1&newerval=5&newertype= y&olderval=&oldertype=&bodyprev=#Post427862

Now if the code for the SPCAMO games were to be opened, people will go modding and run into problem after problem after problem after problem after problem.... And guess whose door they'll knock on for answers, advice, explanations, etc? It is already taking (too?) much time and effort as it is to improve on the games as is without the added weight of those questions. So I very much doubt there will be any release. But as the developers do frequent these boards I'm sure one or both of them will soon give you a clear answer.

Narwan
Reply With Quote
  #7  
Old August 29th, 2006, 05:14 AM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
Thanked 1,896 Times in 1,234 Posts
Mobhack is on a distinguished road
Default Re: Evolution of SPMBT and open source release

The same answer you got on the old Yahoo list applies.

The code is proprietary to SSI, and it was released to us to use under a Non-Disclosure Agreement. There is no way it will be released to the public under any sort of "open source" agreements.

Cheers
Andy
Reply With Quote
  #8  
Old August 29th, 2006, 01:11 PM

GALLIEN_Matthieu GALLIEN_Matthieu is offline
Private
 
Join Date: Aug 2006
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
GALLIEN_Matthieu is on a distinguished road
Default Re: Evolution of SPMBT and open source release

So if I well understand your answer and what I found on wikipedia, I must contact by myself UBISOFT and will not have any help from you .
At least, I will try to contact Ubisoft
Reply With Quote
  #9  
Old August 30th, 2006, 04:16 PM

GALLIEN_Matthieu GALLIEN_Matthieu is offline
Private
 
Join Date: Aug 2006
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
GALLIEN_Matthieu is on a distinguished road
Default Re: Evolution of SPMBT and open source release

Just to close the subject,
I asked by internet, and ....
The answer was no.
Sure, if an unknown french people ask for something like that the answer will be negative.
In the past I hoped that some people here can support this idea, especially the author of winSPMBT.

Hey, some help to make translation of the interface to french is still something of my great interest !!!
Reply With Quote
  #10  
Old September 20th, 2006, 11:57 AM
RecruitMonty's Avatar

RecruitMonty RecruitMonty is offline
Captain
 
Join Date: Jul 2005
Location: London (Great Britain)
Posts: 838
Thanks: 200
Thanked 144 Times in 87 Posts
RecruitMonty is on a distinguished road
Default Re: Evolution of SPMBT and open source release

wow... this guy sure is persistent!
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.