.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 12th, 2000, 03:52 AM

Old Possum Old Possum is offline
Private
 
Join Date: Nov 2000
Location: Adelaide, SA, Australia
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Old Possum is on a distinguished road
Default A strange effect?

Hello all

I have noticed a strange effect on my computer with respect to SE-IV and SPWAW
If I start up Steel panthers - world at war
and then shut it down, and then start SE-IV
, SE-IV loads & runs a LOT faster.
The ships just zip acros the map, it takes mer seconds for it to process computer turns.
and the whole game takes about 10 seconds to start from cliking on the .EXE icon as opposed to about 45 seconds if SPWAW was not run first.
My system is a PII-300 running on a 100 MHz board, with 128 M of memory, a 3D- 32M Voodoo 3 vidio card and a SB-AWE16 sound card
The operating system is Windows 95-4.00 with DOS6.22 also present. All settings are set on default except for the CD-ROM which is on maxium read ahead, and the vidio card which is on maxium acceleration setting.
I am also currently playing Baulder's gate 2, Cleopatra, and also use microsoft office 98, none of these programs has the effect that SPWAW has.
Any ideas as to why this dramatic increase in performance occurs?
Reply With Quote
  #2  
Old December 12th, 2000, 04:21 AM
Jubala's Avatar

Jubala Jubala is offline
Second Lieutenant
 
Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
Posts: 504
Thanks: 0
Thanked 0 Times in 0 Posts
Jubala is on a distinguished road
Default Re: A strange effect?

Well, no not really. Unless for some really weird reason I'd rather not think about SPWAW somehow leaves something in memory that turns off SE4's animation of ship movement. Can be done from system menu. Do you have that on or off normally? Doesn't explain the faster loadtimes though.

Maybe SPWAW has some built in performance enhancer that stays active after the game is shut down?

I don't know, but be thankfull.
__________________
You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
Reply With Quote
  #3  
Old December 12th, 2000, 04:53 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: A strange effect?

The programmers of SPWAW probably have some specific information about the video card/drivers you are using, like some special mode or hardware toggle that makes it run at best performance. MM is only one programmer, remember. He's certainly not got time to go through specs for hundreds of video cards and make special checks or adjustments. Larger companies can afford to do things like this, though. Maybe you need to read your manual again and see if there isn't some driver setting that you could use to get this improved performance all the time.

[This message has been edited by Baron Munchausen (edited 12 December 2000).]
Reply With Quote
  #4  
Old December 12th, 2000, 11:15 AM
Mephisto's Avatar

Mephisto Mephisto is offline
Brigadier General
 
Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
Thanked 0 Times in 0 Posts
Mephisto is on a distinguished road
Default Re: A strange effect?

I would say that SPWaW and SE4 are both using a number of the same DLLs. As you first load SPWaW the OS puts some of the DLLs into your disc Cache and leave them there (the Cache is cleared after some time but noch instantly). When you now load up SE4 the OS uses the pre-Cached DLLs and does not have to load them from hard driver (loading time in ns instead of ms!).

By the way, does anyone know in which language SE4 is programmed? Delphi?
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
Reply With Quote
  #5  
Old December 12th, 2000, 01:23 PM

Kloug Kloug is offline
Private
 
Join Date: Aug 2000
Location: New York - USA
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Kloug is on a distinguished road
Default Re: A strange effect?

[quote]Originally posted by Old Possum:

The ships just zip acros the map, it takes mer seconds for it to process computer turns.


FWIW: I too had the same problem, but tracked the cause of it to ICQ!
Similar system w/PII 333 & win95.
Like you, a quick reboot restored normality. Besides its not a bad thing to reboot WIN95 every now & then.

KLOUG
Reply With Quote
  #6  
Old December 12th, 2000, 06:00 PM

wbutler wbutler is offline
Private
 
Join Date: Dec 2000
Location: Houston
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
wbutler is on a distinguished road
Default Re: A strange effect?

I experienced this also. It is different from turning off ship animation. You do actually see the ships moving. It is just that they are very fast. I had it happen in a game after running it for several hours. I had played for a while, left it going for most of a day, and when I returned, the movement was fast. I played for a while longer, quit the game and shut down the computer. The next day the movement was slow again. I would very much like to know how to get the fast movement. I like to see the animation, but the normal speed is too slow for my liking.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.