Recently in the war in LEbanon, Hizbollah used a lot of ATGMs as impromptu long-range guided artillery; using them against virtually anything from tanks, jeeps etc, right down to individual groups of soldiers and buildings with Israelis in them.
I'm just wondering, Is there a very small HEK capability assumed in herent with guided HEAT-only weapons in the SPCAMO code?
As with ATRL/RPG/LAW-type thingies, you can add values to the HE parameters of the weapon, then give HE ammo to the missile team/vehicle. As a rule, HEAT rounds will not be used against soft targets in the game.
The Khrizantema and other Russian missiles can give you stock ratings for FAE warheads, for basic HE-Frag warheads look at equivalent HE LAWs in some OOBs, or deduce from artillery rockets or mortar rounds of similar caliber.
Djuice said:
So, ATGM would not be able to target infantry?
Last time I did some tests if they have HE round, you can engage infantry.
You can also fire them at emtpy hexes with the Z key for that matter, provided that they have HE ammo.
In "Hizbollah" OOB I gave all hizb ATGMs "kill" value and gave each ATGM formation both AP and HE ammo . WinSPMBT AI use them against infantry without problems. However the cost of such formation should be lowered and not calculated by calculator, or they would be prohibitevly expensive.