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Old February 14th, 2006, 07:39 PM

Cameronius Cameronius is offline
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Default Shooting at helicopters

I have recently had problems shooting at helos during game play. My infantry units refuse to fire at them from any more than 150m. I can pull them up as targets for my infantry squads but %chance to hit=0. Also a group of M-113s got strafed at point blank range by a Hip-C and did not even fire a shot to defend themselves with their AAMGs. I don't understand!
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Old February 14th, 2006, 07:47 PM
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hoplitis hoplitis is offline
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Default Re: Shooting at helicopters

Visibility?
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Old February 14th, 2006, 08:57 PM

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Default Re: Shooting at helicopters

Visiblity is clear, LOS is clear. Ammo is good, weapons are on. Supression is low. Squads are stationary. Helo is at low alt, but moved in the previous turn. I am playing DL 2.51.
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Old February 15th, 2006, 02:35 AM

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Default Re: Shooting at helicopters

The range of your infantry weapons isn't 150+ m, regardless of whether they can see the target or not? That'd be my guess. The M113 might've been supressed or at least initially by the speed of the helicopter, and then got suppressed? These are my initial theories.
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Old February 15th, 2006, 09:16 AM
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Default Re: Shooting at helicopters

helo speed and unit stabiliser, plus unit movement plays a part in the equation. Were the M113 armed with AAMG or with TMG?.

Rifles (or other infantry prime weapon class) have a max engagement range on flying helos of 2 or so hexes, LMG etc will probably only be able to engage a hovering helo, and if it then evades, it will probably have moved too far.

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Andy
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Old February 15th, 2006, 10:50 PM

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Default Re: Shooting at helicopters

M-113s were armed with AAMG, They were Israeli Bardelehas types. They had been moving previous turn in a loose column. The Hip-C apprached the rear vehicle and attacked from behind. A kill on the first salvo and proceed to destroy and immobilize the other two without either of them firing a shot. Possible? Sure. Likely? No, I am I a sore loser? ABSOLUTELY!
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