.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old April 6th, 2004, 05:17 PM

liga liga is offline
Second Lieutenant
 
Join Date: Apr 2001
Location: Modena, Italy
Posts: 412
Thanks: 0
Thanked 0 Times in 0 Posts
liga is on a distinguished road
Default Flying units attacking rear ?

I have looked in old thread and find something usefull ... but still I have some dubt:

How is the best way to have high probabilty that flying units really attacj the enemies rear ?

It seems that my flyer are better in doing that if:

1) they start just in the middle of the field and not in the rear and

2) if I give them teh order attack instead of hold-and-attck (that I was us ti prefer becouse often some squads in the rear move up and left the leaders alone)

... si that true or are only strange coincidence ?

thks
Liga
__________________
##############
www.liga3m.it
##############
Reply With Quote
  #2  
Old April 6th, 2004, 07:39 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Flying units attacking rear ?

The "rear opponents" seem to mean they will attack the rear ones they SEE. If they start way at the back of the battle they dont see all the way to the other side of the battle. Thats how Im guessing.

I like to split mine. Have half attack rear and half attack archers. Sometimes when they fly looking for archers they get more in the back than the other ones do.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #3  
Old April 7th, 2004, 12:20 AM
Argitoth's Avatar

Argitoth Argitoth is offline
Lieutenant Colonel
 
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
Argitoth is on a distinguished road
Default Re: Flying units attacking rear ?

Quote:
Originally posted by Gandalf Parker:
The "rear opponents" seem to mean they will attack the rear ones they SEE. If they start way at the back of the battle they dont see all the way to the other side of the battle. Thats how Im guessing.
I disagree.

I think the greatest chance to get a unit to attack the rear is to place the unit in the right spot of the battle field.

For example, if you place your ice devil in the back-most and middle position, it will attack whatever units are in the middle of the battlefield.

I believe flying works exactly like running except that there is no movement graphics, so just like running, if you run into the enemy before you get to the desired target, you will attack those units

r = rearmost unit
i = ice devil
A = army

r
r-----------A--------i
r

The ice devil will attack the army in the above graph

r-----------------------i
r-----------A
r

The ice devil will attack rearmost because the army is not in the way.

This is my hypothesis (educated guess).
__________________
Composer, Sound Designer, www.elanhickler.com
Reply With Quote
  #4  
Old April 7th, 2004, 02:09 AM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Flying units attacking rear ?

The mechanics are that, essentially, the unit must pass a check to bypass each unit and keep moving further back. The more units within range of their passage, the less likely it is that they'll reach the rear row.
Reply With Quote
  #5  
Old April 7th, 2004, 02:20 AM
Nephelim's Avatar

Nephelim Nephelim is offline
Private
 
Join Date: Mar 2004
Location: SF Bay Area, CA
Posts: 28
Thanks: 0
Thanked 0 Times in 0 Posts
Nephelim is on a distinguished road
Default Re: Flying units attacking rear ?

Quote:
Originally posted by Psitticine:
The mechanics are that, essentially, the unit must pass a check to bypass each unit and keep moving further back. The more units within range of their passage, the less likely it is that they'll reach the rear row.
What's the logic behind a flying unit needing to do so?

Would they mistakenly believe that -this- unit is the Last unit? I assume that units can see the entire battlefield, especially when airborne.

Is it a game-mechanics thing, so that a bunch of flying units aren't immediately a mage-killer?
Reply With Quote
  #6  
Old April 7th, 2004, 09:00 AM

liga liga is offline
Second Lieutenant
 
Join Date: Apr 2001
Location: Modena, Italy
Posts: 412
Thanks: 0
Thanked 0 Times in 0 Posts
liga is on a distinguished road
Default Re: Flying units attacking rear ?

So, it'is not a problem of how much far are my flayers in the battlefield but what they meet mefore reaching the end ...

so teh best way is to split my flayres in small Groups trying to cover as much battlefield as possible and also, as Gandalf suggest, give some of them the attack archer orders ... I'll try!

thks
Liga
__________________
##############
www.liga3m.it
##############
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:19 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.