Re: SE5 Right-Click
That's what I'm thinking.... I'm not sure how hard that sort of thing is to code, though. If it's reasonably easy, then I think it's a must-have, but if it's difficult and would come at the expense of say, better diplomatic AI or a better intel system then I can suffer without it. Also a way to save previous configurations would be good so we don't have to go through setting up our right-click menus at the beginning of every game would be nice.
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