If I had wanted to buy Master of Orion II when it was brand new, I would have had to spend about $40 or $50. If I had wanted to buy Space Empires III when it was brand new, I would have had to spend about $30.
OK... If I want to buy Master of Orion II now, I would have to spend about $10 or $15. But if I want to buy Space Empires III now, I'd have to spend, guess what... $30!
So why is it that shareware never drops in price as it ages, like commercial software? Sure, it might be a good game, but still - $30 for THAT ancient thing?!?
There are a lot of good shareware games that I'd consider buying if they'd dropped in price after a few years... I know shareware (and independent, like Shrapnel) publishers have more overhead, but surely it can't cost THAT much to burn a CD... Or copy a floppy, in some cases! What's going on here???