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  #1  
Old February 13th, 2007, 12:08 PM

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Default Game crash`s on moving unit

I have W98, 500mghz, 128 ram, ati rage card, problem i install the game and all patchs, in order, then start game select scene, all fires up ok, then i move first unit, maybe half its distance and thats ok, move the rest of movement,and game crash`s to desktop, i have tried in full sreen and in window, and 800x and 600x screens all same result, i do run spwaw 8.3 and enhanched ,no prob ,also the DOS SPMBT ok, any solution will be appreciated, i also have tried rebooting after each patch, thanks
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  #2  
Old February 13th, 2007, 12:45 PM
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Default Re: Game crash`s on moving unit

Try turning all the sound off in the game. If that helps we'll discuss the next step. Also, read the "Game crashes and flashing screens thread, you might find some info there that may help you.

When you try this make sure you start the game fresh from a re-boot so we know nothing else is running that could be interfering

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Old February 13th, 2007, 12:56 PM

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Default Re: Game crash`s on moving unit

Ok thanks will do and report back
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Old February 13th, 2007, 01:03 PM
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Default Re: Game crash`s on moving unit

Remember to switch both sounds off in the preferences menu as well as the mouse click in the game options programme's misc tab.

Cheers
Andy
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Old February 14th, 2007, 06:13 AM

macnab macnab is offline
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Default Re: Game crash`s on moving unit

Andy, Did all except the mouse click ,and game ran ok, will sound folder from DOS version, go in WIN version? or do i have to have no sound? thanks
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Old February 14th, 2007, 09:15 AM
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Default Re: Game crash`s on moving unit

Quote:
macnab said:
Andy, Did all except the mouse click ,and game ran ok, will sound folder from DOS version, go in WIN version? or do i have to have no sound? thanks
Then you may have a Codec that does not like MP3 format sound files. See the \game data\sounds\wav folder. Read the Sound_problems.txt file, and follow the instructions there to covert from MP£ to WAV format.

(Converting to WAV format is easier than trying to track down any rogue sound codec you have installed.)

Cheers
Andy
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