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December 30th, 2002, 08:12 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Jraenar Battleship Portrait
Go check your Jraener Battleship Portrait. You will see that it is 128x129 pixels instead of the 128x128 that it should be. I sent an email to MM about this a few minutes ago, so there is no need to send more of the same.
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December 30th, 2002, 10:49 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Jraenar Battleship Portrait
That be old news friend. I think someone else reported a while back. Around the time GOLD was released. But never the less, good catch.
How did you discover it?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 30th, 2002, 11:18 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Jraenar Battleship Portrait
Was talking to Ritz on #se4 on gamesnet IRC channel, and he mentioned it. MM replied and said it will be fixed for the next patch.
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December 30th, 2002, 12:09 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Jraenar Battleship Portrait
What effect does this have, if any?
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December 31st, 2002, 02:09 AM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: Jraenar Battleship Portrait
It makes the Dreadnaught stronger. It is sorta like the 11 on the amps in Spinal Tap.
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December 31st, 2002, 02:45 AM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Jraenar Battleship Portrait
No, seriously, what affect does incorrect resoultion have.
I just started making a shipset. I'm using POV-Ray because I have no drawing skill at all.
I'm rendering at high resolution, then I crop and resize. It's not easy to get exactly 128 x 128. How far off can I be and not screw-up SE4?
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