Alpha Kodiak I had a look at your new Version of the Rage and I would thank you very much for your great work. I love the Rage very much (no of course I hate them and want to destroy them
).
Some feedback or suggestions:
I am not sure if the advanced storage technology is really that important for a very aggressive expanding race like the rage. I always see empty planets in reach that could be colonized and I play in a small quadrant with initially 16 empires, 10 planets each! Due to the heavy fighting colonies are destroyed, leaving room for new ones. And keep in mind, that the more colonies you have the more you can construct!The advanced storage technique IMO is more important for neutral empires, who do not expand beyond their system.
In the fighter design there is still the wrong "combat sensor" instead of "combat to hit offense plus". The combat sensors seems quite important to me for fighters.
In the design for the attack ships and bases you have supply storage and solar supply generation components. I agree that this may be helpful in the beginning, but as the designs are now they will still be included in the design when quantum reactors are used. I know it is difficult to avoid this completely, because until now we have no possibility to make a design obsolete when a certain technology becomes available. But it helps if you put the low technology items at the end of the component list of the design.
As for the mortal enemies: Think of a race with religious and organic technology together! Organic weapons, armor and religious talisman would be tremendous. If I had the time I would do this e.g. with the Earth Alliance and make them a rather peaceful empire, but it will be lot of work to create the research and design files!
Sorry for the long post and thank's again.