.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old May 5th, 2006, 08:55 AM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Confused about Dom3 Release news

Hello!
I have been gone for some time, and by chance checked out the dom2 boards (referred by NTJedi for some info on an OT Oblivion thread), and by chance saw the news regarding the upcoming dom3 release.
On the one hand, I am happy for Illwinter that they have solidified their project and got what I hope is a decent contract with Shrapnel. Nice! I always like to support a nice indy company. Currently, I am happy with Stardock.
On the other hand, I am somewhat crestfallen after having read the official announcement, visited Illwinter's site (nothing there), and checked out everything Shrapnel says about dom3.
The main things seems to be the new races and the split in three eras. (Not really news, since we all knew this more than a year ago.) Since "more" is not really what I was looking for (certainly not "more races"), I was looking for what is new to dom3 vs dom2. The vast number of things to do is listed -- but all those things were part of dom2. Any image can be a map -- sounds familiar. New graphics were mentioned -- and the screenshots indicate that work was done on some effects and some background terrain effects, but the sprites look otherwise identical. (Who cares, we arent into Dominions for the graphics anyhow.) But what gameplay things are new? There is vague mention of only 3 elements that caught my eye: Less micromanagement, more streamlined interfaces, and better AI. Screenshots showed very familiar interfaces to me (the list of spells was in most parts identical), so I can hope there is more and better to come; I would love, however, to hear more about what will offer "less micro" other than the autotax feature mentioned. As to the AI -- how will it be better? The AI in dom2 was severely lacking (which isnt surprising, considering how complex the game is), but what have they done to change it? Considering that the basic gameplay seems to be identical to Dom2, and no patches for that have been released in the last year, it seems odd.
I took a brief look at the thousands and thousands of suggestions in the Wishlist thread, finding my own (methought: reasonable) ones, and am surprised to find none of these mentioned (with the exception of the inclusion of Indian-flavored nations). Perhaps many features will be included, and I will see.
Nevertheless, I am confused, since I thought the release news was intended to get people to pre-order the game. But since it is against my religion to spend over 50 dollars on an expansion pack -- and to me, dom3 looks to be a nice dom2 expansion pack -- , I cannot purchase this game without seeing a demo. So if people know more, how come they remain silent?
Is dom3 more than a dom2 expansion pack with more nations split up into 3 eras and better modability?
Reply With Quote
  #2  
Old May 5th, 2006, 10:09 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Confused about Dom3 Release news

Depending on how much rebalancing has happened, the game could be very different. Late Era is supposed to have more emphasis on national units, so I quess Barbarian Kings will be there, Return of Raptors, probably Ulm (maybe Iron Faith?)... all of these are regarded as weaker nations. I hope that means that there will be more nations in total, AND more nations that are viable to play (in their own era, at least).

Random map generator could also be a big thing, depending on how good maps it makes. We haven't seen any results from that, though, so it's hard to say anything about that.

There's at least one other thread that was started on the same ground (Feeling a bit... so so), you might want to read that.
Reply With Quote
  #3  
Old May 5th, 2006, 10:46 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Confused about Dom3 Release news

What is seems you are bothered by is that the games feature list hasnt been released yet. And that the game went on pre-order before such a list was posted. That doesnt seem so unusual to me. I know of games with new versions that went on pre-order years before any discussion of what would be provided.

I always considered that to be what a pre-order was. "Yes I like your game and believe in you enough to provide money in advance to help the new version come into existence". Ive been burned on some (Im still waiting for Stars Supernova and VGA Planets 4) but its never bothered me.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #4  
Old May 5th, 2006, 04:44 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Confused about Dom3 Release news

Quote:
tinkthank said:
So if people know more, how come they remain silent?
Beta testers usually sign an NDA which prevents them from discussing what they are working on so we cant hope for any info there. Only source really is from Shrapnel via advertising or the devs posting here.
Reply With Quote
  #5  
Old May 5th, 2006, 05:11 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Confused about Dom3 Release news

Non-Disclosure Agreements.
It wouldnt be much help anyway. Discussing parts of a game which is still being changed.

Thats already happening over in some beta forum. And the Dom2 forum is still discussing what they would like to see in Dom3. All useful stuff
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #6  
Old May 6th, 2006, 10:19 AM
Chazar's Avatar

Chazar Chazar is offline
Captain
 
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
Chazar is on a distinguished road
Default Re: Confused about Dom3 Release news

I feel similar: The wishlist contained so many nice ideas, more than could be implemented for sure, but at least knowing that a few of them made it into the game would be nice:

Currently it seems that its just more stuff of what we already had and the removal of flaws of the game interface (i.e. less micromanaging). This sure is nice, but it feels poor. I also disagree with Gandalf here: Sure, the game is not yet done, but I would not expect major changes to be introduced at this stage? So if there are major changes in gameplay, why are they invisible in the screenshots? Deliberate?

As "Major Changes" I would regard things like proper terrain effects or obstacle on the battle grounds, a new unit attribute, a new resource, proper modelling of the different native races within a province and their migration, new buildings with a proper function, a renewed yet manageable battle setup, etc. ...so anything which directly alters gameplay. Something that is not straightforward to guess and what would make me curious!

I am aware that there are major changes which might not be visible in the screenshots, like an overhauled resitances system putting an end to too easily achieving 100% invulnerability, or improved battle command control, so lets hope for something like that.

Sure, a streamlined interface is already well worth enough for me to order Dom!!! eventually, so this is moot anyway...
Reply With Quote
  #7  
Old May 6th, 2006, 04:42 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Confused about Dom3 Release news

Quote:
Chazar said:
As "Major Changes" I would regard things like proper terrain effects or obstacle on the battle grounds, a new unit attribute, a new resource, proper modelling of the different native races within a province and their migration, new buildings with a proper function, a renewed yet manageable battle setup, etc. ...so anything which directly alters gameplay. Something that is not straightforward to guess and what would make me curious!
I don't like your examples, but I agree that the game needs something that will make us curious about it, curious to find out what has changed, and curious about the new possibilities.

Quote:

I am aware that there are major changes which might not be visible in the screenshots, like an overhauled resitances system putting an end to too easily achieving 100% invulnerability, or improved battle command control, so lets hope for something like that.

Sure, a streamlined interface is already well worth enough for me to order Dom!!! eventually, so this is moot anyway...
Heh, I started writing this response by trying to prove your points wrong, and then realized that it's only your examples I'm arguing against, not the actual message.
Reply With Quote
  #8  
Old May 8th, 2006, 04:33 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Confused about Dom3 Release news

Quote:
Chazar said:
As "Major Changes" I would regard things like proper terrain effects or obstacle on the battle grounds, a new unit attribute, a new resource, proper modelling of the different native races within a province and their migration, new buildings with a proper function, a renewed yet manageable battle setup, etc. ...so anything which directly alters gameplay. Something that is not straightforward to guess and what would make me curious!
I think these are all fine ideas, IMO. Tho from the info we have at hand I dunno if we can extrapolate on the existence of any of them.
Reply With Quote
  #9  
Old May 7th, 2006, 06:37 AM
Chazar's Avatar

Chazar Chazar is offline
Captain
 
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
Chazar is on a distinguished road
Default Re: Confused about Dom3 Release news

My examples were bad, and just made up on the spot...(EDIT: see wishlist-posts for serious suggestions )but according to Post#422808I still get one of them, a new unit attribute:
Quote:

* Age fix for animals losing their rider.

(EDIT: Hmm, maybe its not a stat but just an affliction...)
Strange though that it is not shown in the screenshot showing the unit information for an Ashigaru. This doesnt speak for transparency...

However, what I meant in my previous post was that there should be something new in Dom!!! which appeals to our curiosity...

Now I need to take a closer look at this progress list, cheers...
Reply With Quote
  #10  
Old May 7th, 2006, 07:12 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Confused about Dom3 Release news

Quote:
Chazar said:
(Edit: Hmm, maybe its not a stat but just an affliction...)
Strange though that it is not shown in the screenshot showing the unit information for an Ashigaru. This doesnt speak for transparency...

However, what I meant in my previous post was that there should be something new in Dom!!! which appeals to our curiosity...

Now I need to take a closer look at this progress list, cheers...
Actually, that has been mentioned earlier, and that indeed is a new stat.

From one of the dev diaries:
Quote:
After taking a look at the latest progress in Dominions III, I decided that this months most enjoyable achievement has to be the age. We had a good time adding the
new age stat to units. The age adds a nice RPG feeling to your characters who will now age one year every winter. Different monster have different lifespans of course.

So don't grow too attached to your monkeys, they don't live very long.

The aging system integrates quite nicely into the game system and I think it can result in some new strategies or at least some hilarious situations.

/Johan

Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.