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  #1  
Old July 9th, 2007, 07:28 PM
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Default The map that will never be

Hi,

Sometimes during the development of dom3 I started to do a map, but since we made a random generator and some Lutes maps, I never finished it. The main problem is that I tend to be pedantic and I make maps in the same way I make sprites, pixel by pixel Not all the time, but often enough that I get tired of mapmaking.

As I'm finished with the serpent cult (hmm, I forgot to make that undead hydra my brother suggested) I felt like doing something else. The recent map discussions and the interesting semirandom (that I didn't get to work properly ) inspired me to start up the old map.

The map is supposed to be a east-west wrap around, originally made for about 10 EA nations with fixed starting positions, but a free start version will of course also be made.



Here is the reason it will never get ready



And here is one of the home sites of the nations in question.



I hope I will finish it some day. I have worked on it for about 12 hours today, so I'm making progress
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  #2  
Old July 9th, 2007, 07:39 PM

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Default Re: The map that will never be

You make this pixel by pixel
You are very talentfull... But you are totally crazy
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  #3  
Old July 9th, 2007, 07:47 PM
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Default Re: The map that will never be

KO,
You are insane, but it is looking beautiful. I can't wait for you to finish it so that I can play a few dozen games on it.
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  #4  
Old July 9th, 2007, 07:54 PM
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Default Re: The map that will never be

> You make this pixel by pixel

I do copy stuff, like mountains and trees, but then I suddenly feel like doing a rice field for Yomi, or the Great Irminsul for Ulm, and then I'm stuck for an hour or two. Perhaps three
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  #5  
Old July 9th, 2007, 08:44 PM
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Default Re: The map that will never be

Excellent work. Please dont let it rot on your machine.
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Old July 10th, 2007, 03:42 AM
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Default Re: The map that will never be

Quote:
Kristoffer O said:
I do copy stuff, like mountains and trees
Yeah, I wanted to call shenanigans because I see copy&paste templates for mountains and trees in the oceans...
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  #7  
Old July 10th, 2007, 12:06 PM
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Default Re: The map that will never be

Ahhh the little storage areas in big blank areas. Ive used those. And when they start seeming stale then you slightly rework them so you can keep pasting.
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Old July 9th, 2007, 09:06 PM
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Default Re: The map that will never be

Yes, it looks like it will be very nice!
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Old July 10th, 2007, 02:42 AM
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Default Re: The map that will never be

Amazing.
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Old July 10th, 2007, 03:23 AM

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Default Re: The map that will never be

Noice. Hope the thread title is incorrect.
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