Amos, isn't parry 14 very high?
I'm not really into the shield balancing but rdonj was complaining of to effective shield when I gave a shield parry value 4.. and yours are 14..
not to mention they end up with a defence value of 24.
I wonder why the warden is so much more expensive he has a blade that deals less damage for 1 defence more (seems like a elite troops could have a better weapon) and his stats are all the same except his patrol 2 bonus.. and that makes him cost 5 extra?? (I hardly patrol myself and would rather have extra soldiers for that cash if that is the only benefit)
Is it intended that the turrent has 4 cannons with 4 shots per turn each (12 dmg AP)
your commanders seems a bit cheapish in gc (20 for a 40 leader, 30 for a 80 leader and 60 for a 160 leader, I know you don't balance to vanilla but this is a bit strange to me) The mages seem cheapish too I must say
high magic very low priced, even with a forge bonus on one of them.
Not much magic variation but then again water magic is pretty allround, decent combat magic, some decent summons.
On your advice I'm thinking about getting them in dominions 3000 but they need more restructuring than insects I think. The lack of ranged weapons is somewhat annoying, I do like the turret idea but I have to test them yet... probably means I'll have to put them in Ulm too since they'd craft anything out of blacksteel that others can make.
I can see a race that is so into watermagic and astral to animate it and lead it into space, and can make everything out of it would not go to much into other tech while still being a spacefaring race.. incorporating some other races in their neighbourhood before coming into contact.
I'd probably need to make spaceships (frigates) a bit more accesable (recruitable) and get another ship between the frigates and your crafted ships (which are quite powerfull with their magic and wormhole casting so should remain summons)
The builders and the towers would need something extra too I think (starting to make towers a lil less vulnerable, by giving them a shield) seems a bit expensive for what they do... they can't really lower cold in provinces can they?