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October 21st, 2003, 10:29 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
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lab vault upgraded?
How the laboratory item vault evolved from dominions I? Specifically, how many slots do we have to store items?
reminder : the restriction on 14 slots led to two things :
1- having to store excess items on placeholders leaders, which was bothersome somehow.
2- item bombing abuse : most often than not it was not voluntary from the player doing that, but still a pain. Is this fixed?
Lastly, do we have a tool which can tell us where our items are on our leaders? A search box, or a table listing items possessed on all leaders? try to find your staff of storm in a big game, you will understand the problem...
thanks in advance for the answer.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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October 21st, 2003, 10:52 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
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Re: lab vault upgraded?
The lab has been enlarged quite a bit. It now has 50 slots and that should be more slots than you have unused items plus some more.
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October 21st, 2003, 10:56 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
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Re: lab vault upgraded?
Quote:
Originally posted by Johan K:
The lab has been enlarged quite a bit. It now has 50 slots and that should be more slots than you have unused items plus some more.
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fair enough then.
just in case : are national forging a priority over item gift? It was the reverse in doms I, so the problem.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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October 21st, 2003, 11:26 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
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Re: lab vault upgraded?
The priorities are still the same, but surely you should be able to spare some slots for gifts as well.
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October 21st, 2003, 11:30 AM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
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Re: lab vault upgraded?
Quote:
Originally posted by Johan K:
The lab has been enlarged quite a bit. It now has 50 slots and that should be more slots than you have unused items plus some more.
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Ah very good.
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October 22nd, 2003, 01:31 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: lab vault upgraded?
Any consideration for an option to destroy at a lab? Kindof a de-construct to partially recover some of the gems? Other games have it.
Im just a horrible packrat and I cant stand to simply destroy something I found. Im thinking that unless its harder it would make sense for this to be something where the item should have to be in a lab.
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