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  #1  
Old February 1st, 2001, 08:44 AM

Armageddon Armageddon is offline
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Default Scanners

Hey all,

How do I use long range scanners? I created a ship with Long Range Scanners II, but can't seem to use the ability. Should let me scan up to 3 sectors away, but I'm not sure how. Any ideas?

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--Armageddon
"Ernest Hemmingway once wrote, 'The world is a fine place, and worth fighting for.' I agree with the later."

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--Armageddon
Ernest Hemmingway once wrote, 'The world is a fine place, and worth fighting for.' I agree with the later.
Morgan Freeman
Seven
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  #2  
Old February 1st, 2001, 10:13 AM

Lefty Lefty is offline
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Default Re: Scanners

Hey there,

Scanners automatically work. If an enemy ship is x sectors away you can click on it and see what components are in it.
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  #3  
Old February 1st, 2001, 04:49 PM

Armageddon Armageddon is offline
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Default Re: Scanners

So, just ships and not colonies? Dang.
Oh well, thanks!

------------------
--Armageddon
"Ernest Hemmingway once wrote, 'The world is a fine place, and worth fighting for.' I agree with the later."

Morgan Freeman
Seven
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--Armageddon
Ernest Hemmingway once wrote, 'The world is a fine place, and worth fighting for.' I agree with the later.
Morgan Freeman
Seven
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  #4  
Old February 1st, 2001, 07:37 PM

Viking Viking is offline
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Default Re: Scanners

Nice signature...must see Seven again ..been a while =)
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  #5  
Old February 1st, 2001, 07:42 PM
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raynor raynor is offline
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Default Re: Scanners

quote:
Originally posted by Armageddon:
So, just ships and not colonies? Dang.
Oh well, thanks!



I'm with you. Dang!!

Mostly, when I attack a colony with insufficient force, I just press End turn repeatedly and hope the planet doesn't launch fighters to attack me way out on the edge of the map. But it sure would be nice to have a scanning tech higher up the tech tree that lets you see *at least* what kind of weapons are on the satellites if not also showing you what's in the planet's cargo as well as their contents.

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Old February 1st, 2001, 07:48 PM

rdouglass rdouglass is offline
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Default Re: Scanners

That is unfortunate. That's another one of those features SE3 had that was left out of SE4 - one of the nice ones I might add...
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