quote:
Originally posted by LCC:
I think precedence is set by the order in which players are added. Manually add the races you want with yourself Last. That way they always get to move and shoot first.
Just if you play only against human beings... which is also unfair (simultaneous movement setting is recommended, but I don't like it because you always loose movement points if you enter an unexplored system). But if an AI enters your sector then you ALWAYS get the first shot with turn based setting.
A possible circumvention could be if you voluntarily skip your turn in tactical combat, a hard test to freeze your finger on the trigger if an overwhelming fleet attacks you...
Does anybody know for sure, how the result with regard to the first shot is calculated in strategic combat?